feat(handtracking): restyle svg visualizer and add silhouette fallback
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@@ -26,6 +26,12 @@ const HAND_CONNECTIONS: Array<[number, number]> = [
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[0, 17],
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];
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const LANDMARK_FILL = "#67e8f9"; // cyan-300, opaque interior
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const LANDMARK_STROKE = "#0c4a6e"; // sky-900, dark blue outline
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const LANDMARK_STROKE_FIST = "#1e3a8a"; // blue-900, thicker accent when fist
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const CONNECTION_STROKE = "#ffffff"; // white bones
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const INDEX_TIP_LANDMARK = 8;
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export function HandTrackingVisualizer(): React.JSX.Element | null {
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const { hands, status } = useHandTrackingSnapshot();
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const showHandTrackingSvg = useDebugStore((debug) =>
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@@ -50,7 +56,9 @@ export function HandTrackingVisualizer(): React.JSX.Element | null {
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const landmarks = hand.landmarks;
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if (landmarks.length === 0) return null;
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const color = hand.isFist ? "#facc15" : "#38bdf8";
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const landmarkStroke = hand.isFist
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? LANDMARK_STROKE_FIST
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: LANDMARK_STROKE;
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return (
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<g key={`${hand.handedness}-${handIndex}`}>
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@@ -66,8 +74,8 @@ export function HandTrackingVisualizer(): React.JSX.Element | null {
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y1={`${fromPoint.y * 100}%`}
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x2={`${(1 - toPoint.x) * 100}%`}
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y2={`${toPoint.y * 100}%`}
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stroke={color}
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strokeWidth="2"
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stroke={CONNECTION_STROKE}
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strokeWidth="2.5"
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strokeLinecap="round"
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/>
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);
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@@ -78,8 +86,10 @@ export function HandTrackingVisualizer(): React.JSX.Element | null {
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key={landmarkIndex}
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cx={`${(1 - landmark.x) * 100}%`}
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cy={`${landmark.y * 100}%`}
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r={landmarkIndex === 8 ? 5 : 3}
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fill={landmarkIndex === 8 ? "#ffffff" : color}
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r={landmarkIndex === INDEX_TIP_LANDMARK ? 6 : 4}
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fill={LANDMARK_FILL}
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stroke={landmarkStroke}
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strokeWidth={hand.isFist ? 2.5 : 2}
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/>
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))}
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</g>
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