refactor: nettoie l'architecture monde et les docs
This commit is contained in:
@@ -1,6 +1,4 @@
|
||||
export const GAME_SCENE_SKY_MODEL_PATH = "/models/skybox/model.gltf";
|
||||
export const GAME_SCENE_FALLBACK_SKY_MODEL_PATH = "/models/sky/model.glb";
|
||||
export const GAME_SCENE_SKY_MODEL_SCALE = 100;
|
||||
export const GAME_SCENE_FALLBACK_SKY_MODEL_SCALE = 1;
|
||||
export const GAME_SCENE_FALLBACK_BACKGROUND_COLOR = "#0b1018";
|
||||
export const PHYSICS_SCENE_BACKGROUND_COLOR = "#0b1018";
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
import { TERRAIN_COLORS, TERRAIN_TILE_SIZE } from "@/data/world/terrainConfig";
|
||||
|
||||
export const PATH_SURFACE_KEY = "chemin";
|
||||
export const PATH_DEBUG_PREVIEW_ENABLED = false;
|
||||
export const PATH_TILE_RENDER_ENABLED = false;
|
||||
export const PATH_TILE_MODEL_PATH = TERRAIN_COLORS.chemin.modelPath;
|
||||
export const PATH_TILE_SIZE =
|
||||
TERRAIN_COLORS.chemin.tileSize ?? TERRAIN_TILE_SIZE;
|
||||
export const PATH_TILE_SAMPLE_STEP = 2;
|
||||
export const PATH_TILE_MAX_COUNT = 1500;
|
||||
export const PATH_TILE_ROTATION = [0, 0, 0] as const;
|
||||
export const PATH_TILE_SCALE = [1, 1, 1] as const;
|
||||
Reference in New Issue
Block a user