fix(ebike): snap parked model to terrain
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@@ -15,7 +15,7 @@ export const EBIKE_DROP_PLAYER_TRANSFORM: CameraTransform = {
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rotation: [0, 0, 0],
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};
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export const EBIKE_WORLD_POSITION: Vector3Tuple = [57.9, 6.3, 58.35];
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export const EBIKE_WORLD_POSITION: Vector3Tuple = [65, 0.8, 72];
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export const EBIKE_WORLD_ROTATION_Y = -2.5;
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export const EBIKE_WORLD_SCALE = 0.35;
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