fix(ebike): snap parked model to terrain
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@@ -6,8 +6,8 @@ export const LA_FABRIK_HALF_EXTENTS = {
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x: 8.5,
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z: 7.5,
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} as const;
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export const LA_FABRIK_PLAYER_SPAWN: Vector3Tuple = [59.5, 7.8, 64.64];
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export const LA_FABRIK_INITIAL_LOOK_AT: Vector3Tuple = [58, 7.8, 62.5];
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export const LA_FABRIK_PLAYER_SPAWN: Vector3Tuple = [59.5, 6.3, 64.64];
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export const LA_FABRIK_INITIAL_LOOK_AT: Vector3Tuple = [58, 7.3, 62.5];
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export const LA_FABRIK_INTERIOR_LIGHT_POSITION: Vector3Tuple = [59.5, 9, 64.64];
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export function isInsideLaFabrikFootprint(
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