fix(ebike): snap parked model to terrain

This commit is contained in:
Tom Boullay
2026-06-01 10:52:17 +02:00
parent 8aa755da7a
commit bce7d11b66
4 changed files with 41 additions and 21 deletions
+2 -2
View File
@@ -6,8 +6,8 @@ export const LA_FABRIK_HALF_EXTENTS = {
x: 8.5,
z: 7.5,
} as const;
export const LA_FABRIK_PLAYER_SPAWN: Vector3Tuple = [59.5, 7.8, 64.64];
export const LA_FABRIK_INITIAL_LOOK_AT: Vector3Tuple = [58, 7.8, 62.5];
export const LA_FABRIK_PLAYER_SPAWN: Vector3Tuple = [59.5, 6.3, 64.64];
export const LA_FABRIK_INITIAL_LOOK_AT: Vector3Tuple = [58, 7.3, 62.5];
export const LA_FABRIK_INTERIOR_LIGHT_POSITION: Vector3Tuple = [59.5, 9, 64.64];
export function isInsideLaFabrikFootprint(