add: snap repair parts to case placeholders
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@@ -1,4 +1,7 @@
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import { RepairCaseModel } from "@/components/three/gameplay/RepairCaseModel";
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import {
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RepairCaseModel,
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type RepairCasePlaceholder,
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} from "@/components/three/gameplay/RepairCaseModel";
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import { RepairPromptVideo } from "@/components/three/gameplay/RepairPromptVideo";
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import {
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REPAIR_CASE_FOCUS_POSITION,
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@@ -10,6 +13,9 @@ import type { RepairMissionConfig } from "@/data/gameplay/repairMissions";
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interface RepairMissionCaseProps {
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config: RepairMissionConfig;
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exiting?: boolean;
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onPlaceholdersChange?:
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| ((placeholders: readonly RepairCasePlaceholder[]) => void)
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| undefined;
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onExitComplete?: (() => void) | undefined;
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open?: boolean;
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zoomed?: boolean;
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@@ -19,6 +25,7 @@ interface RepairMissionCaseProps {
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export function RepairMissionCase({
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config,
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exiting = false,
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onPlaceholdersChange,
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onExitComplete,
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open = false,
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zoomed = false,
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@@ -35,7 +42,9 @@ export function RepairMissionCase({
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modelPath={REPAIR_CASE_MODEL_PATH}
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exiting={exiting}
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onExitComplete={onExitComplete}
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onPlaceholdersChange={onPlaceholdersChange}
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open={open}
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floating={!zoomed}
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position={casePosition}
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rotation={config.case.rotation}
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scale={caseScale}
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