merge: sync develop into env manager
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This commit is contained in:
+101
-40
@@ -397,6 +397,107 @@ canvas {
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letter-spacing: 0.03em;
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}
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.repair-movement-lock-indicator {
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position: fixed;
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top: 22px;
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left: 50%;
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z-index: 10;
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display: inline-flex;
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align-items: center;
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gap: 9px;
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padding: 9px 13px;
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border: 1px solid rgba(255, 255, 255, 0.18);
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border-radius: 999px;
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background: rgba(5, 9, 16, 0.72);
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color: rgba(255, 255, 255, 0.88);
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font-size: 12px;
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font-weight: 650;
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letter-spacing: 0.02em;
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pointer-events: none;
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transform: translateX(-50%);
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backdrop-filter: blur(10px);
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}
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.repair-movement-lock-indicator__dot {
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width: 7px;
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height: 7px;
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border-radius: 999px;
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background: #38bdf8;
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box-shadow: 0 0 14px rgba(56, 189, 248, 0.86);
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}
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.scene-loading-overlay {
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position: fixed;
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inset: 0;
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z-index: 30;
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display: grid;
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place-items: center;
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width: 100vw;
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height: 100vh;
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background: #ffffff;
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pointer-events: none;
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opacity: 1;
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transition: opacity 640ms ease;
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}
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.scene-loading-overlay--ready {
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opacity: 0;
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}
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.scene-loading-overlay__content {
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display: grid;
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justify-items: center;
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gap: 18px;
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width: min(360px, calc(100vw - 48px));
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padding: 28px;
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background: rgba(255, 255, 255, 0.92);
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border: 1px solid rgba(15, 23, 42, 0.08);
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border-radius: 28px;
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box-shadow: 0 24px 80px rgba(15, 23, 42, 0.12);
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}
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.scene-loading-overlay strong {
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color: #1e293b;
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font-size: 15px;
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font-weight: 600;
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letter-spacing: 0.02em;
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line-height: 1.45;
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text-align: center;
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text-transform: uppercase;
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}
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.scene-loading-overlay__track {
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position: relative;
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overflow: hidden;
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width: 100%;
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height: 18px;
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background: #e2e8f0;
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border-radius: 999px;
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box-shadow: inset 0 0 0 1px rgba(15, 23, 42, 0.04);
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}
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.scene-loading-overlay__track span {
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display: block;
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height: 100%;
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background: linear-gradient(90deg, #2563eb, #38bdf8);
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border-radius: inherit;
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transition: width 180ms ease;
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}
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.scene-loading-overlay__track em {
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position: absolute;
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inset: 0;
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display: grid;
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place-items: center;
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color: #ffffff;
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font-size: 11px;
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font-style: normal;
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font-weight: 700;
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letter-spacing: 0.04em;
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line-height: 1;
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text-shadow: 0 1px 4px rgba(15, 23, 42, 0.35);
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}
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/* Subtitles */
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.subtitles {
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position: fixed;
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@@ -719,46 +820,6 @@ canvas {
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filter: drop-shadow(0 0 8px rgba(56, 189, 248, 0.55));
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}
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/* Repair model selector UI */
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.model-selector-panel {
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display: flex;
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flex-direction: column;
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gap: 6px;
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min-width: 190px;
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padding: 12px;
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color: rgba(255, 255, 255, 0.92);
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background: rgba(4, 7, 13, 0.88);
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border: 1px solid rgba(56, 189, 248, 0.5);
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border-radius: 8px;
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font-size: 12px;
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pointer-events: none;
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user-select: none;
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}
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.model-selector-panel strong {
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color: white;
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font-size: 13px;
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}
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.model-selector-panel ul {
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display: flex;
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flex-direction: column;
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gap: 3px;
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margin: 4px 0 0;
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padding: 0;
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list-style: none;
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}
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.model-selector-panel li {
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padding: 3px 6px;
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border-radius: 4px;
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}
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.model-selector-panel li.is-selected {
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color: #020617;
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background: #38bdf8;
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}
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/* Zustand game state debug UI */
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.game-state-debug-panel {
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display: grid;
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