merge: sync develop into env manager
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This commit is contained in:
Tom Boullay
2026-05-12 10:56:56 +02:00
171 changed files with 4560 additions and 1507 deletions
+101 -40
View File
@@ -397,6 +397,107 @@ canvas {
letter-spacing: 0.03em;
}
.repair-movement-lock-indicator {
position: fixed;
top: 22px;
left: 50%;
z-index: 10;
display: inline-flex;
align-items: center;
gap: 9px;
padding: 9px 13px;
border: 1px solid rgba(255, 255, 255, 0.18);
border-radius: 999px;
background: rgba(5, 9, 16, 0.72);
color: rgba(255, 255, 255, 0.88);
font-size: 12px;
font-weight: 650;
letter-spacing: 0.02em;
pointer-events: none;
transform: translateX(-50%);
backdrop-filter: blur(10px);
}
.repair-movement-lock-indicator__dot {
width: 7px;
height: 7px;
border-radius: 999px;
background: #38bdf8;
box-shadow: 0 0 14px rgba(56, 189, 248, 0.86);
}
.scene-loading-overlay {
position: fixed;
inset: 0;
z-index: 30;
display: grid;
place-items: center;
width: 100vw;
height: 100vh;
background: #ffffff;
pointer-events: none;
opacity: 1;
transition: opacity 640ms ease;
}
.scene-loading-overlay--ready {
opacity: 0;
}
.scene-loading-overlay__content {
display: grid;
justify-items: center;
gap: 18px;
width: min(360px, calc(100vw - 48px));
padding: 28px;
background: rgba(255, 255, 255, 0.92);
border: 1px solid rgba(15, 23, 42, 0.08);
border-radius: 28px;
box-shadow: 0 24px 80px rgba(15, 23, 42, 0.12);
}
.scene-loading-overlay strong {
color: #1e293b;
font-size: 15px;
font-weight: 600;
letter-spacing: 0.02em;
line-height: 1.45;
text-align: center;
text-transform: uppercase;
}
.scene-loading-overlay__track {
position: relative;
overflow: hidden;
width: 100%;
height: 18px;
background: #e2e8f0;
border-radius: 999px;
box-shadow: inset 0 0 0 1px rgba(15, 23, 42, 0.04);
}
.scene-loading-overlay__track span {
display: block;
height: 100%;
background: linear-gradient(90deg, #2563eb, #38bdf8);
border-radius: inherit;
transition: width 180ms ease;
}
.scene-loading-overlay__track em {
position: absolute;
inset: 0;
display: grid;
place-items: center;
color: #ffffff;
font-size: 11px;
font-style: normal;
font-weight: 700;
letter-spacing: 0.04em;
line-height: 1;
text-shadow: 0 1px 4px rgba(15, 23, 42, 0.35);
}
/* Subtitles */
.subtitles {
position: fixed;
@@ -719,46 +820,6 @@ canvas {
filter: drop-shadow(0 0 8px rgba(56, 189, 248, 0.55));
}
/* Repair model selector UI */
.model-selector-panel {
display: flex;
flex-direction: column;
gap: 6px;
min-width: 190px;
padding: 12px;
color: rgba(255, 255, 255, 0.92);
background: rgba(4, 7, 13, 0.88);
border: 1px solid rgba(56, 189, 248, 0.5);
border-radius: 8px;
font-size: 12px;
pointer-events: none;
user-select: none;
}
.model-selector-panel strong {
color: white;
font-size: 13px;
}
.model-selector-panel ul {
display: flex;
flex-direction: column;
gap: 3px;
margin: 4px 0 0;
padding: 0;
list-style: none;
}
.model-selector-panel li {
padding: 3px 6px;
border-radius: 4px;
}
.model-selector-panel li.is-selected {
color: #020617;
background: #38bdf8;
}
/* Zustand game state debug UI */
.game-state-debug-panel {
display: grid;