debug: add logging for scene loading flow
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@@ -3,6 +3,7 @@ import type { RefObject } from "react";
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import type { Object3D } from "three";
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import { Octree } from "three/addons/math/Octree.js";
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import type { OctreeReadyHandler } from "@/types/three/three";
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import { logger } from "@/utils/core/Logger";
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export function useOctreeGraphNode(
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graphNodeRef: RefObject<Object3D | null>,
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@@ -17,16 +18,25 @@ export function useOctreeGraphNode(
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}, [rebuildKey]);
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useEffect(() => {
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logger.debug("useOctreeGraphNode", "Check", {
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enabled,
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octreeBuilt: octreeBuilt.current,
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hasGraphNode: !!graphNodeRef.current,
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rebuildKey,
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});
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if (!enabled) return;
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const graphNode = graphNodeRef.current;
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if (!enabled || octreeBuilt.current || !graphNode) return;
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octreeBuilt.current = true;
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logger.info("useOctreeGraphNode", "Building octree from graph node");
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graphNode.updateMatrixWorld(true);
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const octree = new Octree();
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octree.fromGraphNode(graphNode);
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logger.info("useOctreeGraphNode", "Octree built, calling onOctreeReady");
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onOctreeReady(octree);
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}, [enabled, graphNodeRef, onOctreeReady, rebuildKey]);
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}
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