perf(map): snap assets to terrain
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@@ -8,6 +8,7 @@ export const VEGETATION_TYPES = {
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buissons: {
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mapName: "buisson",
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modelPath: "/models/buisson/model.gltf",
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scaleMultiplier: 2,
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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@@ -15,6 +16,7 @@ export const VEGETATION_TYPES = {
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sapin: {
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mapName: "sapin",
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modelPath: "/models/sapin/model.gltf",
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scaleMultiplier: 2,
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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@@ -22,6 +24,7 @@ export const VEGETATION_TYPES = {
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arbre: {
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mapName: "arbre",
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modelPath: "/models/arbre/model.gltf",
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scaleMultiplier: 1,
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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@@ -29,6 +32,7 @@ export const VEGETATION_TYPES = {
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champdeble: {
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mapName: "champdeble",
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modelPath: "/models/champdeble/model.gltf",
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scaleMultiplier: 1,
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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@@ -36,6 +40,7 @@ export const VEGETATION_TYPES = {
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champdesoja: {
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mapName: "champdesoja",
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modelPath: "/models/champdesoja/model.gltf",
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scaleMultiplier: 1,
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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@@ -43,6 +48,7 @@ export const VEGETATION_TYPES = {
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champsdetournesol: {
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mapName: "champsdetournesol",
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modelPath: "/models/champsdetournesol/model.gltf",
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scaleMultiplier: 1,
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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