fix(editor): preserve hierarchical map saves
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@@ -6,6 +6,7 @@ export interface MapNode {
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position: Vector3Tuple;
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rotation: Vector3Tuple;
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scale: Vector3Tuple;
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sourcePath?: number[];
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}
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export interface HierarchicalMapNode extends MapNode {
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@@ -16,6 +17,7 @@ export interface HierarchicalMapNode extends MapNode {
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export interface SceneData {
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mapNodes: MapNode[];
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models: Map<string, string>;
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mapTree?: HierarchicalMapNode | HierarchicalMapNode[];
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}
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export type TransformMode = "translate" | "rotate" | "scale";
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