chore: address code quality audit findings
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This commit is contained in:
Tom Boullay
2026-05-28 08:31:42 +02:00
parent 947025cbf5
commit d654565f87
73 changed files with 890 additions and 1457 deletions
+6 -18
View File
@@ -1,5 +1,10 @@
import { create } from "zustand";
import { GAME_STEPS, type GameStep } from "@/types/game";
import {
isGameStep,
isMainGameState,
type GameStep,
type MainGameState,
} from "@/types/game";
import {
isRepairMissionId,
isMissionStep,
@@ -15,7 +20,6 @@ import {
} from "@/utils/debug/debugGameStateCookie";
import { isDebugEnabled } from "@/utils/debug/isDebugEnabled";
export type MainGameState = "intro" | "bike" | "pylone" | "ferme" | "outro";
export type { MissionStep, RepairMissionId };
interface IntroState {
@@ -86,14 +90,6 @@ interface GameActions {
type GameStore = GameState & GameActions;
type GameStateUpdate = Partial<GameState>;
const MAIN_GAME_STATES: readonly MainGameState[] = [
"intro",
"bike",
"pylone",
"ferme",
"outro",
];
function isRecord(value: unknown): value is Record<string, unknown> {
return typeof value === "object" && value !== null;
}
@@ -106,14 +102,6 @@ function isBoolean(value: unknown): value is boolean {
return typeof value === "boolean";
}
function isMainGameState(value: unknown): value is MainGameState {
return MAIN_GAME_STATES.includes(value as MainGameState);
}
function isGameStep(value: unknown): value is GameStep {
return GAME_STEPS.includes(value as GameStep);
}
function completeIntroState(state: GameState): GameStateUpdate {
return {
mainState: "bike",