fix: stabilize water depth and rounded mask

This commit is contained in:
Tom Boullay
2026-05-26 22:56:50 +02:00
parent 1c27d55e5a
commit d6d3d5b685
9 changed files with 126 additions and 8 deletions
+1
View File
@@ -18,6 +18,7 @@ interface DebugEvents {
const DEBUG_FOLDER_ORDER = [
"Lighting",
"Environment",
"Game",
"Interaction",
"Hand Tracking",