fix: stabilize water depth and rounded mask
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@@ -5,6 +5,7 @@ import {
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PLAYER_SPAWN_POSITION_PHYSICS,
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} from "@/data/player/playerConfig";
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import { useCameraMode } from "@/hooks/debug/useCameraMode";
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import { useEnvironmentDebug } from "@/hooks/debug/useEnvironmentDebug";
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import { useMapPerformanceDebug } from "@/hooks/debug/useMapPerformanceDebug";
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import { useSceneMode } from "@/hooks/debug/useSceneMode";
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import { useHandTrackingSnapshot } from "@/hooks/handTracking/useHandTrackingSnapshot";
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@@ -36,6 +37,7 @@ interface WorldProps {
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}
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export function World({ onLoadingStateChange }: WorldProps): React.JSX.Element {
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useEnvironmentDebug();
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useMapPerformanceDebug();
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const cameraMode = useCameraMode();
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