fix: stabilize water depth and rounded mask

This commit is contained in:
Tom Boullay
2026-05-26 22:56:50 +02:00
parent 1c27d55e5a
commit d6d3d5b685
9 changed files with 126 additions and 8 deletions
+2
View File
@@ -5,6 +5,7 @@ import {
PLAYER_SPAWN_POSITION_PHYSICS,
} from "@/data/player/playerConfig";
import { useCameraMode } from "@/hooks/debug/useCameraMode";
import { useEnvironmentDebug } from "@/hooks/debug/useEnvironmentDebug";
import { useMapPerformanceDebug } from "@/hooks/debug/useMapPerformanceDebug";
import { useSceneMode } from "@/hooks/debug/useSceneMode";
import { useHandTrackingSnapshot } from "@/hooks/handTracking/useHandTrackingSnapshot";
@@ -36,6 +37,7 @@ interface WorldProps {
}
export function World({ onLoadingStateChange }: WorldProps): React.JSX.Element {
useEnvironmentDebug();
useMapPerformanceDebug();
const cameraMode = useCameraMode();