feat: launch ebike repair from map interaction
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This commit is contained in:
tom-boullay
2026-05-28 10:13:59 +02:00
parent d654565f87
commit d9cf87d2d6
14 changed files with 107 additions and 71 deletions
@@ -4,8 +4,8 @@ import type { MissionStep } from "@/types/gameplay/repairMission";
export function useRepairMovementLocked(): boolean {
return useGameStore((state) => {
switch (state.mainState) {
case "bike":
return isRepairMovementLocked(state.bike.currentStep);
case "ebike":
return isRepairMovementLocked(state.ebike.currentStep);
case "pylone":
return isRepairMovementLocked(state.pylone.currentStep);
case "ferme":