feat: launch ebike repair from map interaction
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@@ -26,8 +26,8 @@ export function HandTrackingProvider({
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const sceneMode = useSceneMode();
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const repairNeedsHands = useGameStore((state) => {
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switch (state.mainState) {
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case "bike":
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return REPAIR_HAND_TRACKING_STEPS.has(state.bike.currentStep);
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case "ebike":
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return REPAIR_HAND_TRACKING_STEPS.has(state.ebike.currentStep);
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case "pylone":
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return REPAIR_HAND_TRACKING_STEPS.has(state.pylone.currentStep);
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case "ferme":
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