refacto : cleaning the codebasebase again

This commit is contained in:
Tom Boullay
2026-04-19 16:50:11 +02:00
parent f9c4495610
commit dcbc1c73f5
26 changed files with 127 additions and 5726 deletions
-1
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@@ -11,6 +11,5 @@ export const PLAYER_XZ_DAMPING_FACTOR = 8;
export const PLAYER_SPAWN_X = 0;
export const PLAYER_SPAWN_Z = 0;
export const PLAYER_SPAWN_Y_DEFAULT = 100;
export const PLAYER_SPAWN_Y_GAME = 100;
export const PLAYER_SPAWN_Y_PHYSICS = 3;
+9 -10
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@@ -1,19 +1,18 @@
export const TEST_SCENE_FLOOR_POSITION: [number, number, number] = [0, -0.5, 0];
export const TEST_SCENE_FLOOR_SIZE: [number, number, number] = [200, 1, 200];
export const TEST_SCENE_FLOOR_COLLIDER_HALF_EXTENTS: [number, number, number] =
[100, 0.5, 100];
import type { Vector3Tuple } from "@/types/3d";
export const TEST_SCENE_GRABBABLE_POSITION: [number, number, number] = [
0, 1, -3,
];
export const TEST_SCENE_GRABBABLE_BOX_SIZE: [number, number, number] = [
0.5, 0.5, 0.5,
export const TEST_SCENE_FLOOR_POSITION: Vector3Tuple = [0, -0.5, 0];
export const TEST_SCENE_FLOOR_SIZE: Vector3Tuple = [200, 1, 200];
export const TEST_SCENE_FLOOR_COLLIDER_HALF_EXTENTS: Vector3Tuple = [
100, 0.5, 100,
];
export const TEST_SCENE_GRABBABLE_POSITION: Vector3Tuple = [0, 1, -3];
export const TEST_SCENE_GRABBABLE_BOX_SIZE: Vector3Tuple = [0.5, 0.5, 0.5];
export const TEST_SCENE_GRABBABLE_COLOR = "#e07b39";
export const TEST_SCENE_GRABBABLE_ROUGHNESS = 0.6;
export const TEST_SCENE_GRABBABLE_METALNESS = 0.1;
export const TEST_SCENE_TRIGGER_POSITION: [number, number, number] = [3, 2, -3];
export const TEST_SCENE_TRIGGER_POSITION: Vector3Tuple = [3, 2, -3];
export const TEST_SCENE_TRIGGER_SOUND_PATH = "/sounds/fa.mp3";
export const TEST_SCENE_TRIGGER_RADIUS = 0.4;
export const TEST_SCENE_TRIGGER_SEGMENTS = 32;
+3 -1
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@@ -1,4 +1,6 @@
import type { Vector3Tuple } from "@/types/3d";
export const TRIGGER_DEFAULT_COLLIDERS = "ball";
export const TRIGGER_DEFAULT_LABEL = "Interagir";
export const TRIGGER_DEFAULT_SOUND_VOLUME = 1;
export const TRIGGER_DEFAULT_SPAWN_OFFSET: [number, number, number] = [0, 0, 0];
export const TRIGGER_DEFAULT_SPAWN_OFFSET: Vector3Tuple = [0, 0, 0];