fix(world): warm up map shadows from environment
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This commit is contained in:
Tom Boullay
2026-05-31 11:00:40 +02:00
parent bff8a16290
commit e073fc375b
6 changed files with 165 additions and 5 deletions
+10 -1
View File
@@ -47,6 +47,9 @@ export function World({ onLoadingStateChange }: WorldProps): React.JSX.Element {
handleGameStageLoaded,
handleGameMapLoaded,
handleOctreeReady,
handleShadowWarmupReady,
handleShadowWarmupStarted,
shouldWarmUpShadows,
} = useWorldSceneLoading({ sceneMode, onLoadingStateChange });
const playerSpawnPosition =
sceneMode === "game"
@@ -61,7 +64,13 @@ export function World({ onLoadingStateChange }: WorldProps): React.JSX.Element {
return (
<>
<Environment />
<Environment
shadowWarmup={{
active: shouldWarmUpShadows,
onReady: handleShadowWarmupReady,
onStarted: handleShadowWarmupStarted,
}}
/>
<Lighting />
<DebugHelpers />
{showHandTrackingGloves ? (