fix(world): force per-frame sun shadow refresh

Restore sun.shadow.needsUpdate = true at mount and in useFrame
after updateMatrixWorld. Lost during SHADOW_CONFIG centralization.
Matches develop's belt-and-suspenders pattern; autoUpdate alone
is insufficient because the sun follows the camera (matrix dirty
every frame) and three.js can skip shadow map re-render.
This commit is contained in:
Tom Boullay
2026-06-01 14:46:57 +02:00
parent d20bdc4934
commit e13cf1e4c7
+2
View File
@@ -63,6 +63,7 @@ export function Lighting(): React.JSX.Element {
configureSunShadow(sun.current, sunTarget.current); configureSunShadow(sun.current, sunTarget.current);
configureRendererShadows(gl); configureRendererShadows(gl);
sun.current.shadow.needsUpdate = true;
}, [gl]); }, [gl]);
useDebugFolder("Lighting", (folder) => { useDebugFolder("Lighting", (folder) => {
@@ -114,6 +115,7 @@ export function Lighting(): React.JSX.Element {
sun.current.color.set(LIGHTING_STATE.sunColor); sun.current.color.set(LIGHTING_STATE.sunColor);
sun.current.intensity = LIGHTING_STATE.sunIntensity; sun.current.intensity = LIGHTING_STATE.sunIntensity;
sun.current.updateMatrixWorld(); sun.current.updateMatrixWorld();
sun.current.shadow.needsUpdate = true;
} }
}); });