refactor: move game map into world folder
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@@ -32,11 +32,11 @@ src/
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│ ├── scene/
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│ │ ├── EditorMap.tsx
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│ │ └── EditorScene.tsx
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│ └── utils/
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│ └── loadEditorScene.ts
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├── types/
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│ └── editor.ts
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└── utils/
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├── editor/
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│ └── loadEditorScene.ts
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└── loadMapSceneData.ts
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```
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@@ -58,7 +58,7 @@ src/
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`src/utils/loadMapSceneData.ts` is shared by the game map and editor. It loads `/map.json` and resolves available `public/models/{name}/model.gltf` files.
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`src/features/editor/utils/loadEditorScene.ts` contains editor-only upload handling for user-selected folders.
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`src/utils/editor/loadEditorScene.ts` contains editor-only upload handling for user-selected folders.
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## Data Format
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