fix(environment): tune grass and terrain grounding
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@@ -144,10 +144,14 @@ function createGrassMaterial(
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uWindDirection: { value: 0 },
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uWindSpeed: { value: 0 },
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uWindNoiseScale: { value: GRASS_CONFIG.windNoiseScale },
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uWindStrength: { value: GRASS_CONFIG.windStrength },
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uBaldPatchModifier: { value: GRASS_CONFIG.baldPatchModifier },
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uFalloffSharpness: { value: GRASS_CONFIG.falloffSharpness },
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uHeightNoiseFrequency: { value: GRASS_CONFIG.heightNoiseFrequency },
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uHeightNoiseAmplitude: { value: GRASS_CONFIG.heightNoiseAmplitude },
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uClumpFrequency: { value: GRASS_CONFIG.clumpFrequency },
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uClumpThreshold: { value: GRASS_CONFIG.clumpThreshold },
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uClumpSoftness: { value: GRASS_CONFIG.clumpSoftness },
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uMaxBendAngle: { value: GRASS_CONFIG.maxBendAngle },
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uMaxBladeHeight: { value: GRASS_CONFIG.maxBladeHeight },
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uRandomHeightAmount: { value: GRASS_CONFIG.randomHeightAmount },
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