PR: refactor name

This commit is contained in:
math-pixel
2026-05-12 13:42:23 +02:00
parent 2c3f0db65b
commit eab552a09b
3 changed files with 9 additions and 28 deletions
+4 -4
View File
@@ -16,8 +16,8 @@ import {
import { DebugCameraControls } from "@/components/debug/scene/DebugCameraControls";
import { DebugHelpers } from "@/components/debug/scene/DebugHelpers";
import { HandTrackingGlove } from "@/components/three/handTracking/HandTrackingGlove";
import { CentralObject } from "@/components/three/interaction/CentralObject";
import { VillageoisHelperObject } from "@/components/three/interaction/VillageoisHelperObject";
import { PyloneDestroyed } from "@/components/three/interaction/PyloneDestroyed";
import { NPCHelper } from "@/components/three/interaction/NPCHelper";
import { Environment } from "@/world/Environment";
import { GameCinematics } from "@/world/GameCinematics";
import { GameDialogues } from "@/world/GameDialogues";
@@ -75,8 +75,8 @@ export function World({ onLoadingStateChange }: WorldProps): React.JSX.Element {
<GameFlow />
<ZoneDetection />
<ZoneDebugVisuals />
<VillageoisHelperObject position={[1, 12, -55]} />
<CentralObject position={[1, 15, -45]} />
<NPCHelper position={[1, 12, -55]} />
<PyloneDestroyed position={[1, 15, -45]} />
{noMusic ? null : <GameMusic />}
{noCinematics ? null : <GameCinematics />}
{noDialogues ? null : <GameDialogues />}