PR: refactor name
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+4
-4
@@ -16,8 +16,8 @@ import {
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import { DebugCameraControls } from "@/components/debug/scene/DebugCameraControls";
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import { DebugHelpers } from "@/components/debug/scene/DebugHelpers";
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import { HandTrackingGlove } from "@/components/three/handTracking/HandTrackingGlove";
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import { CentralObject } from "@/components/three/interaction/CentralObject";
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import { VillageoisHelperObject } from "@/components/three/interaction/VillageoisHelperObject";
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import { PyloneDestroyed } from "@/components/three/interaction/PyloneDestroyed";
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import { NPCHelper } from "@/components/three/interaction/NPCHelper";
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import { Environment } from "@/world/Environment";
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import { GameCinematics } from "@/world/GameCinematics";
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import { GameDialogues } from "@/world/GameDialogues";
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@@ -75,8 +75,8 @@ export function World({ onLoadingStateChange }: WorldProps): React.JSX.Element {
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<GameFlow />
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<ZoneDetection />
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<ZoneDebugVisuals />
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<VillageoisHelperObject position={[1, 12, -55]} />
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<CentralObject position={[1, 15, -45]} />
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<NPCHelper position={[1, 12, -55]} />
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<PyloneDestroyed position={[1, 15, -45]} />
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{noMusic ? null : <GameMusic />}
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{noCinematics ? null : <GameCinematics />}
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{noDialogues ? null : <GameDialogues />}
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