add: animate repair reassembly
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@@ -0,0 +1,42 @@
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import { useEffect, useState } from "react";
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import { RepairCompletionParticles } from "@/components/three/gameplay/RepairCompletionParticles";
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import { ExplodableModel } from "@/components/three/models/ExplodableModel";
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import { REPAIR_REASSEMBLY_SECONDS } from "@/data/gameplay/repairGameConfig";
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import type { RepairMissionConfig } from "@/data/gameplay/repairMissions";
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interface RepairReassemblyStepProps {
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config: RepairMissionConfig;
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onComplete: () => void;
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}
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export function RepairReassemblyStep({
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config,
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onComplete,
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}: RepairReassemblyStepProps): React.JSX.Element {
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const [split, setSplit] = useState(true);
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useEffect(() => {
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const closeTimeoutId = window.setTimeout(() => {
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setSplit(false);
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}, 50);
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const completeTimeoutId = window.setTimeout(() => {
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onComplete();
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}, REPAIR_REASSEMBLY_SECONDS * 1000);
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return () => {
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window.clearTimeout(closeTimeoutId);
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window.clearTimeout(completeTimeoutId);
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};
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}, [onComplete]);
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return (
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<group>
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<ExplodableModel
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modelPath={config.modelPath}
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split={split}
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splitDistance={1.2}
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/>
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<RepairCompletionParticles />
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</group>
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);
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}
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