big clean up
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@@ -77,6 +77,7 @@ Keep the player and map octree outside the Rapier provider until there is a deli
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- `src/utils/editor/loadEditorScene.ts` handles editor-only folder upload parsing.
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- `src/utils/map/loadMapSceneData.ts` is shared by the game scene and editor to load `public/map.json` and resolve model URLs.
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- `src/types/editor/editor.ts` contains the shared `MapNode`, `SceneData`, and `TransformMode` types.
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- `src/types/gameplay/repairMission.ts` contains shared repair mission ids, mission steps, and guards used across store, config, debug UI, and gameplay components.
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## Map Data
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