update: debug overlay layout controls

This commit is contained in:
Tom Boullay
2026-05-01 23:39:04 +02:00
parent 1a783f1867
commit eef39ab53d
20 changed files with 581 additions and 209 deletions
+191 -73
View File
@@ -397,32 +397,128 @@ canvas {
letter-spacing: 0.03em;
}
/* Hand tracking debug UI */
.hand-tracking-overlay {
/* Debug overlay panels */
.debug-overlay-layout {
position: fixed;
top: 16px;
left: 16px;
top: 12px;
left: 12px;
z-index: 20;
display: flex;
flex-direction: column;
gap: 4px;
min-width: 180px;
padding: 12px;
color: rgba(255, 255, 255, 0.9);
background: rgba(4, 7, 13, 0.78);
border: 1px solid rgba(255, 255, 255, 0.18);
border-radius: 8px;
font-size: 12px;
pointer-events: none;
width: min(260px, calc(100vw - 24px));
max-height: calc(100vh - 24px);
overflow-y: auto;
color: #f8f8f8;
background: rgba(8, 8, 8, 0.88);
border: 1px solid rgba(255, 255, 255, 0.1);
border-radius: 18px;
box-shadow: 0 18px 60px rgba(0, 0, 0, 0.42);
backdrop-filter: blur(18px);
scrollbar-width: thin;
scrollbar-color: #3a3a3a transparent;
pointer-events: auto;
}
.hand-tracking-overlay strong {
color: white;
font-size: 13px;
.debug-overlay-layout::-webkit-scrollbar {
width: 6px;
}
.hand-tracking-overlay__error {
.debug-overlay-layout::-webkit-scrollbar-thumb {
background: #3a3a3a;
border-radius: 999px;
}
.debug-overlay-layout__header {
padding: 12px 12px 10px;
}
.debug-overlay-layout__kicker {
color: #8f8f8f;
font-size: 0.58rem;
font-weight: 700;
letter-spacing: 0.16em;
text-transform: uppercase;
}
.debug-overlay-layout__header h2 {
margin: 0.2rem 0 0;
color: #ffffff;
font-size: 1rem;
font-weight: 720;
letter-spacing: -0.06em;
}
.debug-overlay-layout__sections {
display: flex;
flex-direction: column;
}
.debug-overlay-section {
padding: 10px 12px 12px;
border-top: 1px solid rgba(255, 255, 255, 0.09);
}
.debug-overlay-section__heading {
display: flex;
align-items: center;
justify-content: space-between;
gap: 12px;
margin-bottom: 8px;
}
.debug-overlay-section__heading h3,
.game-state-debug-panel__header h3 {
margin: 0;
color: #ffffff;
font-size: 0.66rem;
font-weight: 700;
letter-spacing: 0.12em;
text-transform: uppercase;
}
.debug-overlay-section__heading span {
color: #a3a3a3;
font-size: 0.66rem;
font-weight: 650;
}
.debug-overlay-metrics {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 6px;
margin: 0;
}
.debug-overlay-metrics div {
display: grid;
gap: 3px;
min-height: 0;
padding: 7px 8px;
background: #101010;
border: 1px solid #242424;
border-radius: 10px;
}
.debug-overlay-metrics dt {
color: #8f8f8f;
font-size: 0.56rem;
font-weight: 700;
letter-spacing: 0.08em;
text-transform: uppercase;
}
.debug-overlay-metrics dd {
margin: 0;
color: #ffffff;
font-size: 0.72rem;
font-weight: 650;
}
.hand-tracking-debug-panel__error {
color: #fca5a5;
display: block;
margin-top: 8px;
font-size: 0.68rem;
}
.hand-tracking-visualizer {
@@ -476,77 +572,99 @@ canvas {
}
/* Zustand game state debug UI */
.game-state-hud {
position: fixed;
top: 18px;
right: 18px;
z-index: 20;
.game-state-debug-panel {
display: grid;
gap: 12px;
width: min(320px, calc(100vw - 36px));
padding: 14px;
border: 1px solid rgba(255, 255, 255, 0.18);
border-radius: 18px;
background: rgba(4, 7, 13, 0.78);
box-shadow: 0 18px 60px rgba(0, 0, 0, 0.35);
color: #f8fafc;
backdrop-filter: blur(16px);
gap: 10px;
}
.game-state-hud__header {
.game-state-debug-panel__header {
display: flex;
align-items: center;
justify-content: space-between;
gap: 12px;
}
.game-state-hud__header span,
.game-state-hud__detail {
color: rgba(248, 250, 252, 0.68);
font-size: 12px;
font-weight: 700;
letter-spacing: 0.08em;
text-transform: uppercase;
}
.game-state-hud__header strong {
font-size: 16px;
letter-spacing: -0.03em;
text-transform: uppercase;
}
.game-state-hud__detail {
margin: 0;
text-transform: none;
}
.game-state-hud__states,
.game-state-hud__actions {
display: flex;
flex-wrap: wrap;
gap: 8px;
}
.game-state-hud button {
min-height: 32px;
padding: 0 10px;
border: 1px solid rgba(255, 255, 255, 0.2);
border-radius: 999px;
background: rgba(255, 255, 255, 0.08);
color: #f8fafc;
font-size: 12px;
.game-state-debug-panel__switch-heading span {
color: #8f8f8f;
font-size: 0.56rem;
font-weight: 700;
cursor: pointer;
letter-spacing: 0.1em;
text-transform: uppercase;
}
.game-state-hud button:hover,
.game-state-hud button:focus-visible,
.game-state-hud button.is-active {
border-color: rgba(125, 211, 252, 0.75);
background: rgba(125, 211, 252, 0.18);
.game-state-debug-panel__switch-heading strong {
color: #ffffff;
font-size: 0.68rem;
font-weight: 720;
letter-spacing: -0.03em;
}
.game-state-debug-panel__switch-group {
display: grid;
gap: 7px;
}
.game-state-debug-panel__switch-heading {
display: flex;
align-items: center;
justify-content: space-between;
gap: 8px;
}
.game-state-debug-panel__states,
.game-state-debug-panel__actions {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 6px;
}
.game-state-debug-panel__actions {
grid-template-columns: 1fr;
margin-top: 2px;
padding-top: 10px;
border-top: 1px solid rgba(255, 255, 255, 0.09);
}
.game-state-debug-panel button {
display: inline-flex;
align-items: center;
justify-content: center;
gap: 5px;
min-height: 28px;
padding: 0 8px;
border: 1px solid #2f2f2f;
border-radius: 10px;
background: #101010;
color: #d9d9d9;
font-size: 0.68rem;
font-weight: 650;
text-align: center;
cursor: pointer;
transition:
background 160ms ease,
border-color 160ms ease,
color 160ms ease,
transform 160ms ease;
}
.game-state-debug-panel button:hover,
.game-state-debug-panel button:focus-visible,
.game-state-debug-panel button.is-active {
color: #ffffff;
border-color: #ffffff;
background: #181818;
outline: none;
}
.game-state-debug-panel button:hover {
transform: translateY(-1px);
}
.game-state-debug-panel button.is-active {
border-color: rgba(56, 189, 248, 0.75);
background: rgba(56, 189, 248, 0.14);
}
/* Editor page shell */
.editor-container {
position: fixed;