feat(map): generate path tiles from terrain colors
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import { useMemo } from "react";
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import { useTerrainSurfaceData } from "@/hooks/world/useTerrainSurfaceData";
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import type { Vector3Tuple } from "@/types/three/three";
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import { sampleTerrainSurfaceAtXZFromRaycast } from "@/utils/world/terrainSurfaceSampler";
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import type { MapAssetInstance } from "@/world/map-instancing/useMapInstancingData";
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import {
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PATH_TILE_MAX_COUNT,
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PATH_SURFACE_KEY,
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PATH_TILE_ROTATION,
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PATH_TILE_SAMPLE_STEP,
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PATH_TILE_SCALE,
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} from "@/world/paths/pathConfig";
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function createSampleCenters(min: number, max: number, step: number): number[] {
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const start = Math.ceil(min / step) * step + step * 0.5;
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const centers: number[] = [];
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for (let value = start; value <= max; value += step) {
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centers.push(value);
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}
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return centers;
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}
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export function usePathTileData(): MapAssetInstance[] {
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const terrainSurfaceData = useTerrainSurfaceData();
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return useMemo(() => {
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if (!terrainSurfaceData) return [];
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const instances: MapAssetInstance[] = [];
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const xCenters = createSampleCenters(
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terrainSurfaceData.bounds.minX,
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terrainSurfaceData.bounds.maxX,
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PATH_TILE_SAMPLE_STEP,
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);
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const zCenters = createSampleCenters(
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terrainSurfaceData.bounds.minZ,
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terrainSurfaceData.bounds.maxZ,
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PATH_TILE_SAMPLE_STEP,
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);
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const raycastY = terrainSurfaceData.bounds.maxY + 10;
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for (const x of xCenters) {
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for (const z of zCenters) {
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if (instances.length >= PATH_TILE_MAX_COUNT) return instances;
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const sample = sampleTerrainSurfaceAtXZFromRaycast(
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terrainSurfaceData.imageData,
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terrainSurfaceData.raycastTarget,
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x,
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z,
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raycastY,
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);
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if (sample?.key !== PATH_SURFACE_KEY) continue;
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instances.push({
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position: [x, 0, z],
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rotation: [...PATH_TILE_ROTATION] as Vector3Tuple,
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scale: [...PATH_TILE_SCALE] as Vector3Tuple,
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});
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}
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}
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return instances;
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}, [terrainSurfaceData]);
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}
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