feat(environment): add terrain water shader

This commit is contained in:
Tom Boullay
2026-05-25 19:09:13 +02:00
parent 88b6db6166
commit fbe8c0c854
5 changed files with 248 additions and 0 deletions
+2
View File
@@ -25,6 +25,7 @@ import { isGeneratedMapModelName } from "@/world/map-generated/generatedMapModel
import { MapInstancingSystem } from "@/world/map-instancing/MapInstancingSystem";
import { isInstancedMapNodeName } from "@/world/map-instancing/mapInstancingConfig";
import { VegetationSystem } from "@/world/vegetation/VegetationSystem";
import { WaterSystem } from "@/world/water/WaterSystem";
import type { SceneLoadingChangeHandler } from "@/types/world/sceneLoading";
import { logger } from "@/utils/core/Logger";
import { loadMapSceneData } from "@/utils/map/loadMapSceneData";
@@ -257,6 +258,7 @@ export function GameMap({
))}
</group>
<MapInstancingSystem />
<WaterSystem />
<VegetationSystem />
{isMapModelVisible("terrain", { groups, models }) ? (
<TerrainModel />