fix: stabilize game scene loading and player spawn
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@@ -2,7 +2,7 @@ import { useEffect } from "react";
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import { AudioManager } from "@/managers/AudioManager";
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const GAME_MUSIC_PATH = "/sounds/musique/test.mp3";
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const GAME_MUSIC_VOLUME = 0.45;
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const GAME_MUSIC_VOLUME = 0.33;
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export function GameMusic(): null {
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useEffect(() => {
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