Commit Graph

228 Commits

Author SHA1 Message Date
Tom Boullay 9c12c7a9e5 update: upload-gltf add a new model -> sapin
📦 Model
   model.gltf

🎨 Textures (color)
   color_mat.1.png (compressed)
   color_mat.png (compressed)

🧭 Textures (normal)
   normal_mat.1.png (compressed)
   normal_mat.png (compressed)

🧱 Textures (orm)
   orm_mat.1.png (compressed)
   orm_mat.png (compressed)

🧩 Assets
   sapin.bin
2026-04-28 19:54:38 +02:00
Tom Boullay 1907f2623b update: upload-gltf add a new model -> eolienne
📦 Model
   model.gltf

🎨 Textures (color)
   color_feuilles1st.png (compressed)
   color_he_lisse.png (compressed)
   color_pied.png (compressed)
   color_tiges1st.png (compressed)
   color_moteur.png (compressed)
   color_feuilles2nd.png (compressed)
   color_tiges2nd.png (compressed)
   color_cul.png (compressed)

🪶 Textures (roughness)
   roughness_tiges2nd.png (compressed)
   roughness_moteur.png (compressed)
   roughness_feuilles2nd.png (compressed)
   roughness_tiges1st.png (compressed)
   roughness_he_lisse.png (compressed)
   roughness_cul.png (compressed)
   roughness_pied.png (compressed)
   roughness_feuilles1st.png (compressed)

🧭 Textures (normal)
   pied_normal.png (compressed)
   feuilles2nd_normal.png (compressed)
   tiges1st_normal.png (compressed)
   tiges1st_normal_opengl.png (compressed)
   cul_normal.png (compressed)
   he_lisse_normal.png (compressed)
   tiges2nd_normal_opengl.png (compressed)
   pied_normal_opengl.png (compressed)
   cul_normal_opengl.png (compressed)
   feuilles2nd_normal_opengl.png (compressed)
   feuilles1st_normal_opengl.png (compressed)
   tiges2nd_normal.png (compressed)
   moteur_normal_opengl.png (compressed)
   feuilles1st_normal.png (compressed)
   moteur_normal.png (compressed)
   he_lisse_normal_opengl.png (compressed)

🔩 Textures (metalness)
   metalness_feuilles2nd.png (compressed)
   metalness_feuilles1st.png (compressed)
   metalness_cul.png (compressed)
   metalness_he_lisse.png (compressed)
   metalness_tiges1st.png (compressed)
   metalness_moteur.png (compressed)
   metalness_tiges2nd.png (compressed)
   metalness_pied.png (compressed)

⛰ Textures (height)
   height_pied.png (compressed)
   height_feuilles2nd.png (compressed)
   height_tiges1st.png (compressed)
   height_cul.png (compressed)
   height_he_lisse.png (compressed)
   height_tiges2nd.png (compressed)
   height_feuilles1st.png (compressed)
   height_moteur.png (compressed)

🪟 Textures (opacity)
   opacity_he_lisse.png (compressed)

🌑 Textures (ao)
   ao_feuilles2nd.png (compressed)
   ao_cul.png (compressed)
   ao_feuilles1st.png (compressed)
   ao_moteur.png (compressed)
   ao_tiges1st.png (compressed)
   ao_he_lisse.png (compressed)
   ao_pied.png (compressed)
   ao_tiges2nd.png (compressed)
2026-04-28 19:19:25 +02:00
Tom Boullay cf5be3d45d update: upload-gltf add a new model -> packderelance
📦 Model
   model.gltf

🎨 Textures (color)
   color_tetemart.png (compressed)
   color_charnie_res.png (compressed)
   color_mousse.png (compressed)
   color_patinf.png (compressed)
   color_lock.png (compressed)
   color_cabledroit.png (compressed)
   color_cablegauche.png (compressed)
   color_puces.png (compressed)
   color_manchemart.png (compressed)
   color_mousse_bas.png (compressed)
   color_patsup.png (compressed)

🪶 Textures (roughness)
   roughness_mousse.png (compressed)
   roughness_charnie_res.png (compressed)
   roughness_cablegauche.png (compressed)
   roughness_patsup.png (compressed)
   roughness_mousse_bas.png (compressed)
   roughness_manchemart.png (compressed)
   roughness_cabledroit.png (compressed)
   roughness_patinf.png (compressed)
   roughness_lock.png (compressed)
   roughness_puces.png (compressed)
   roughness_tetemart.png (compressed)

🧭 Textures (normal)
   patsup_normal.png (compressed)
   mousse_normal_opengl.png (compressed)
   patinf_normal_opengl.png (compressed)
   cablegauche_normal.png (compressed)
   cablegauche_normal_opengl.png (compressed)
   lock_normal.png (compressed)
   patinf_normal.png (compressed)
   patsup_normal_opengl.png (compressed)
   mousse_bas_normal.png (compressed)
   mousse_normal.png (compressed)
   cabledroit_normal_opengl.png (compressed)
   cabledroit_normal.png (compressed)
   manchemart_normal.png (compressed)
   tetemart_normal_opengl.png (compressed)
   tetemart_normal.png (compressed)
   manchemart_normal_opengl.png (compressed)
   puces_normal.png (compressed)
   charnie_res_normal.png (compressed)
   lock_normal_opengl.png (compressed)
   mousse_bas_normal_opengl.png (compressed)
   puces_normal_opengl.png (compressed)
   charnie_res_normal_opengl.png (compressed)

🔩 Textures (metalness)
   metalness_mousse.png (compressed)
   metalness_puces.png (compressed)
   metalness_tetemart.png (compressed)
   metalness_charnie_res.png (compressed)
   metalness_mousse_bas.png (compressed)
   metalness_cabledroit.png (compressed)
   metalness_manchemart.png (compressed)
   metalness_lock.png (compressed)
   metalness_patinf.png (compressed)
   metalness_patsup.png (compressed)
   metalness_cablegauche.png (compressed)

⛰ Textures (height)
   height_patsup.png (compressed)
   height_cablegauche.png (compressed)
   height_lock.png (compressed)
   height_patinf.png (compressed)
   height_mousse_bas.png (compressed)
   height_mousse.png (compressed)
   height_cabledroit.png (compressed)
   height_manchemart.png (compressed)
   height_tetemart.png (compressed)
   height_puces.png (compressed)
   height_charnie_res.png (compressed)

🌑 Textures (ao)
   ao_puces.png (compressed)
   ao_mousse.png (compressed)
   ao_charnie_res.png (compressed)
   ao_mousse_bas.png (compressed)
   ao_cabledroit.png (compressed)
   ao_tetemart.png (compressed)
   ao_manchemart.png (compressed)
   ao_lock.png (compressed)
   ao_patinf.png (compressed)
   ao_patsup.png (compressed)
   ao_cablegauche.png (compressed)
2026-04-28 19:14:52 +02:00
math-pixel 9ada4298c3 wip 2026-04-28 16:54:00 +02:00
Tom Boullay 9ff75e0516 fix: persist debug modes and skip missing map models 2026-04-28 16:35:33 +02:00
Tom Boullay 3b8c59db87 Merge branch 'develop' into feat/main-feature 2026-04-28 16:27:05 +02:00
Tom Boullay 5e0125e05a update: upload-gltf add a new model -> gants
📦 Model
   model.gltf

🎨 Textures (color)
   color_galet.png (compressed)
   color_gant.png (compressed)

🧭 Textures (normal)
   normal_galet.png (compressed)
   normal_gant.png (compressed)

🧱 Textures (orm)
   orm_galet.png (compressed)
   orm_gant.png (compressed)

🧩 Assets
   gants.bin
2026-04-28 16:07:26 +02:00
Tom Boullay b81f85cd50 update: upload-gltf add a new model -> galet
📦 Model
   model.gltf

🎨 Textures (color)
   color_galet.png (compressed)

🧭 Textures (normal)
   normal_galet.png (compressed)

🧱 Textures (orm)
   orm_galet.png (compressed)

🧩 Assets
   galet.bin
2026-04-28 16:02:46 +02:00
Tom Boullay 8f1a553601 update: upload-gltf add a new model -> gant
📦 Model
   model.gltf

🎨 Textures (color)
   color_gant.png (compressed)

🧭 Textures (normal)
   normal_gant.png (compressed)

🧱 Textures (orm)
   orm_gant.png (compressed)

🧩 Assets
   gant.bin
2026-04-28 16:01:41 +02:00
Tom Boullay 9b8bb1a182 Merge pull request #6 from La-Fabrik-Durable/feat/docs-routing
Feat/docs-routing
2026-04-28 15:04:29 +02:00
Tom Boullay a8c6fafbcd address docs routing review feedback 2026-04-28 15:02:50 +02:00
Tom Boullay 14a55e8dd1 clean docs router declarations 2026-04-28 14:53:28 +02:00
Tom Boullay 2dd5bfeda1 move debug components out of utils 2026-04-28 14:47:26 +02:00
Tom Boullay e20ead88e1 standardize source naming conventions 2026-04-28 14:46:27 +02:00
Tom Boullay 7e99d455b4 fix runtime map loading lifecycle 2026-04-28 14:42:49 +02:00
Tom Boullay 8c6af0ed6d rename pages 2026-04-28 14:25:29 +02:00
Tom Boullay 324aa9dc0f clean branch-scoped code quality issues 2026-04-28 14:23:37 +02:00
Tom Boullay 356bb5ef88 organize data configs by domain 2026-04-28 14:17:21 +02:00
Tom Boullay ece9b1268f refactor feature folders by code type 2026-04-28 14:14:15 +02:00
Tom Boullay d2735b72a0 refactor docs into feature folder 2026-04-28 13:54:41 +02:00
Tom Boullay fc5e4acba4 group docs navigation by audience 2026-04-28 13:48:03 +02:00
Tom Boullay a3db0b2f0d add editor documentation pages 2026-04-28 13:47:56 +02:00
Tom Boullay f9a0480121 fix react three peer dependencies 2026-04-28 13:47:49 +02:00
Tom Boullay aa7db176e6 update: app and main 2026-04-28 13:32:54 +02:00
Tom Boullay 0f83f57e23 Merge branch 'develop' into feat/docs-routing 2026-04-28 13:31:40 +02:00
Tom Boullay d4e7edaa89 Merge pull request #4 from La-Fabrik-Durable/feat-editor
Feat/editor
2026-04-28 13:22:44 +02:00
Tom Boullay ab21df18cb fix editor map reliability 2026-04-28 11:06:09 +02:00
Tom Boullay 7e067ecccd Update Map.tsx 2026-04-28 10:53:57 +02:00
Tom Boullay 3fac43d5f1 Create Map.tsx 2026-04-28 10:52:05 +02:00
Tom Boullay abfbb284f5 Update debugConfig.ts 2026-04-28 10:48:42 +02:00
math-pixel e3162d6588 Merge pull request #9 from La-Fabrik-Durable/feat/deploy-test
Feat/deploy test
2026-04-28 10:45:25 +02:00
math-pixel 7588f7f736 Merge pull request #8 from La-Fabrik-Durable/feat/deploy-test
Feat/deploy test
2026-04-28 10:44:12 +02:00
Tom Boullay 5ff5b89302 Merge branch 'feat-editor' of https://github.com/La-Fabrik-Durable/La-Fabrik into feat-editor 2026-04-28 10:43:08 +02:00
Tom Boullay af35150452 cleaaning 2026-04-28 10:42:57 +02:00
math-pixel 31a99902dd Delete test-editor.html 2026-04-28 10:39:58 +02:00
Tom Boullay a259c3d2e2 fix: style 2026-04-28 10:30:31 +02:00
Tom Boullay e19cc72ad5 tyle: refresh editor controls with monochrome UI 2026-04-28 10:08:17 +02:00
Tom Boullay e1d2bfdc75 refactor: move game map into world folder 2026-04-28 09:47:09 +02:00
Tom Boullay 8f40bb8133 docs: document editor architecture and user features 2026-04-28 09:43:51 +02:00
Tom Boullay 7b38f04a0d refactor: move editor page and types to conventional folders 2026-04-28 09:29:18 +02:00
Tom Boullay 7dea0f99a8 add: stylesheet 2026-04-28 09:07:56 +02:00
math-pixel eade051241 update: deploy file 2026-04-27 20:46:52 +02:00
math-pixel e868e72402 update: deploy file 2026-04-27 20:40:05 +02:00
math-pixel 4783784fb3 feat: change version 2026-04-27 20:27:21 +02:00
math-pixel bfe8c49323 fix :editor 2026-04-27 17:25:56 +02:00
Tom Boullay 06e59a972f docs: clarify backend virtual environment setup 2026-04-27 17:11:08 +02:00
math-pixel 1a91fcaca0 fix: main model map 2026-04-27 16:38:05 +02:00
Tom Boullay 055e7b2e63 fix: address docs routing review 2026-04-27 16:32:23 +02:00
Tom Boullay 149f9aa26c clean: package json 2026-04-27 16:27:57 +02:00
math-pixel 21d91f1de1 update models loading in /editor 2026-04-27 16:27:56 +02:00