Commit Graph

18 Commits

Author SHA1 Message Date
Tom Boullay 1c27d55e5a feat(map): add terrain boundary collision 2026-05-26 22:06:13 +02:00
Tom Boullay fd558db034 tune(environment): make water surface adjustable 2026-05-26 22:05:00 +02:00
Tom Boullay fbe8c0c854 feat(environment): add terrain water shader 2026-05-25 19:09:13 +02:00
Tom Boullay 417afdc1d5 fix(terrain): map surface colors with configurable projection 2026-05-25 17:40:01 +02:00
Tom Boullay 6d178dc59e feat: expose terrain surface data
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2026-05-25 16:03:22 +02:00
Tom Boullay 1f6d9659ed chore: add terrain surface config 2026-05-25 15:51:02 +02:00
Tom Boullay f175ad6240 tune(debug): refine fog and debug controls 2026-05-25 01:00:31 +02:00
Tom Boullay d17738eaf1 perf(map): snap assets to terrain 2026-05-25 00:51:03 +02:00
Tom Boullay 50fa94b3ad docs: expose map performance notes 2026-05-25 00:08:29 +02:00
Tom Boullay 44f9d68ef1 tune: expand vegetation streaming range 2026-05-24 23:52:37 +02:00
Tom Boullay e4857135b1 feat: stream vegetation chunks near player 2026-05-24 23:51:40 +02:00
tom-boullay cf08062def refactor(world): restore sky fallback chain
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2026-05-21 12:10:31 +02:00
tom-boullay 072dec03b4 refactor: tighten terrain and sky model resource ownership
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2026-05-21 11:55:49 +02:00
Tom Boullay 4843bf1d75 fix: correct skybox model path 2026-05-14 00:16:37 +02:00
Tom Boullay 1d3aa1c9f2 add: world config (wind, graphics, terrain, fog) 2026-05-13 15:00:13 +02:00
Tom Boullay 90cd4d40cc fix: update sky model loading 2026-05-13 11:03:16 +02:00
Tom Boullay 01c583ba96 refactor: prepare main feature gameplay object and use GLB sky model 2026-04-30 10:02:00 +02:00
Tom Boullay 9818e719ce organize data configs by domain 2026-04-28 14:17:21 +02:00