Tom Boullay
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343a122c06
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fix(editor): restore stable map editing behavior
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2026-05-29 00:52:44 +02:00 |
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tom-boullay
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d5675fe82c
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feat: restaure l'éditeur map et ajoute les personnages
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2026-05-28 15:49:57 +02:00 |
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tom-boullay
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fcdbf7270c
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perf: applique les échelles aux assets instanciés
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2026-05-28 15:49:26 +02:00 |
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tom-boullay
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0b3d49e8d1
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feat: ajoute les potagers à la map
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2026-05-28 15:48:33 +02:00 |
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tom-boullay
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ba50224e6e
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refactor: nettoie l'architecture monde et les docs
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2026-05-28 15:47:16 +02:00 |
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tom-boullay
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1a91b1d7ae
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refactor: clean map gameplay architecture
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2026-05-28 11:15:45 +02:00 |
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tom-boullay
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d9cf87d2d6
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feat: launch ebike repair from map interaction
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2026-05-28 10:13:59 +02:00 |
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Tom Boullay
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d654565f87
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chore: address code quality audit findings
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2026-05-28 08:31:42 +02:00 |
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Tom Boullay
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b1fca3a25b
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Merge remote map editor updates
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2026-05-27 22:24:59 +02:00 |
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tom-boullay
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b89eedd5be
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fix(map): align terrain visual collision and snapping
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2026-05-27 09:47:08 +02:00 |
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Tom Boullay
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c2b16434fb
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feat(editor): edit hierarchical map nodes
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2026-05-27 08:30:54 +02:00 |
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Tom Boullay
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25e0f7e062
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feat(environment): add adaptive atmospheric fog
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2026-05-27 00:54:17 +02:00 |
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Tom Boullay
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ab3943eef3
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tune(environment): add cloud controls and visibility fixes
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2026-05-27 00:34:01 +02:00 |
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Tom Boullay
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4ebb5b8c25
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feat(environment): add wind-driven cloud system
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2026-05-27 00:33:53 +02:00 |
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Tom Boullay
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d6d3d5b685
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fix: stabilize water depth and rounded mask
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2026-05-26 22:56:50 +02:00 |
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Tom Boullay
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417afdc1d5
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fix(terrain): map surface colors with configurable projection
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2026-05-25 17:40:01 +02:00 |
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Tom Boullay
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f54e71fc03
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feat(map): generate path tiles from terrain colors
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2026-05-25 17:08:07 +02:00 |
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Tom Boullay
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6d178dc59e
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feat: expose terrain surface data
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
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2026-05-25 16:03:22 +02:00 |
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Tom Boullay
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4c42e11268
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fix(debug): stabilize map debug controls
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2026-05-25 01:10:10 +02:00 |
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Tom Boullay
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a4383a7cec
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update: file order
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2026-05-25 00:52:06 +02:00 |
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Tom Boullay
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d17738eaf1
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perf(map): snap assets to terrain
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2026-05-25 00:51:03 +02:00 |
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tom-boullay
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e4ee2d768b
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feat(debug): add map performance visibility controls
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2026-05-21 15:38:23 +02:00 |
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Tom Boullay
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225ac828df
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feat: enable all vegetation types and remove debug logs
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2026-05-14 00:23:18 +02:00 |
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Tom Boullay
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592cfa405f
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feat: add graphics settings hook
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2026-05-14 00:17:53 +02:00 |
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Tom Boullay
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d02cf29a1d
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debug: add logging for scene loading flow
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2026-05-14 00:16:28 +02:00 |
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Tom Boullay
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621556b38c
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fix: add disposal on unmount in useClonedObject hook
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2026-05-14 00:15:32 +02:00 |
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Tom Boullay
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1d3aa1c9f2
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add: world config (wind, graphics, terrain, fog)
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2026-05-13 15:00:13 +02:00 |
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math-pixel
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ceffedf684
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fix : lint
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2026-05-12 16:51:35 +02:00 |
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math-pixel
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490f9627cc
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merge mission & intro
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2026-05-12 14:03:53 +02:00 |
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Tom Boullay
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ffca1e9e5f
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fix: stabilize game scene loading and player spawn
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2026-05-11 23:52:57 +02:00 |
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Tom Boullay
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2c3f0db65b
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refactor: move mission flow state into game store
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
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2026-05-11 18:02:00 +02:00 |
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Tom Boullay
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91ebea8d99
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Merge remote-tracking branch 'origin/develop' into feat/mission-2
# Conflicts:
# package-lock.json
# package.json
# src/App.tsx
# src/components/three/interaction/CentralObject.tsx
# src/components/three/interaction/VillageoisHelperObject.tsx
# src/managers/GameStepManager.ts
# src/stateManager/AudioManager.ts
# src/world/World.tsx
# src/world/player/PlayerController.tsx
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2026-05-11 17:46:42 +02:00 |
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Tom Boullay
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711c336f1e
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Merge branch 'develop' into feat/repair-game
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2026-05-11 17:31:14 +02:00 |
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math-pixel
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f7b968abe7
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wip mission 2
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2026-05-11 16:46:22 +02:00 |
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Tom Boullay
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ff21b80d57
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fix: a pb with octree
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2026-05-11 16:43:02 +02:00 |
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Tom Boullay
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8088e67625
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fix: a pb with octree
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2026-05-11 16:41:11 +02:00 |
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Tom Boullay
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e9875206ff
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update: show repair movement lock indicator
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2026-05-11 13:15:16 +02:00 |
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Tom Boullay
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788e9f0fb3
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update: feedback repair model and improve repair case interaction feedback
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2026-05-11 12:54:54 +02:00 |
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Tom Boullay
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c2ba26ca86
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add: loading
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2026-05-11 11:11:46 +02:00 |
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math-pixel
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1b7813a5bb
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update flow
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2026-05-11 11:03:01 +02:00 |
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math-pixel
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41f7b2ad19
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update step
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2026-05-11 10:28:39 +02:00 |
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math-pixel
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e8fb859f79
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update
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2026-05-11 08:56:54 +02:00 |
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Tom Boullay
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6d9eac291e
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big clean up
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2026-05-08 03:02:26 +01:00 |
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Tom Boullay
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eee69825c6
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clean: remove obsolete repair debug code + unused core utilities
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2026-05-08 02:07:03 +01:00 |
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Tom Boullay
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eed0077dd1
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add: repair fragmentation and scan flow
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2026-05-08 01:39:23 +01:00 |
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Tom Boullay
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ed60114d06
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add: repair game inspection sub state
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2026-05-08 01:27:32 +01:00 |
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Tom Boullay
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03dfef4aad
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add browser hand tracking source
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2026-05-06 23:23:04 +01:00 |
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Tom Boullay
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fe662ebe7d
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fix hand tracking glove rendering
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2026-05-02 11:32:00 +02:00 |
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Tom Boullay
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1d64582383
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feat add model loading diagnostics
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2026-05-02 00:14:47 +02:00 |
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Tom Boullay
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eef39ab53d
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update: debug overlay layout controls
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2026-05-01 23:39:04 +02:00 |
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