tom-boullay
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fcdbf7270c
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perf: applique les échelles aux assets instanciés
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2026-05-28 15:49:26 +02:00 |
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tom-boullay
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0b3d49e8d1
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feat: ajoute les potagers à la map
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2026-05-28 15:48:33 +02:00 |
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tom-boullay
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ba50224e6e
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refactor: nettoie l'architecture monde et les docs
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2026-05-28 15:47:16 +02:00 |
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tom-boullay
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1a91b1d7ae
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refactor: clean map gameplay architecture
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2026-05-28 11:15:45 +02:00 |
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Tom Boullay
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d654565f87
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chore: address code quality audit findings
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2026-05-28 08:31:42 +02:00 |
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Tom Boullay
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25e0f7e062
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feat(environment): add adaptive atmospheric fog
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2026-05-27 00:54:17 +02:00 |
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Tom Boullay
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4ebb5b8c25
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feat(environment): add wind-driven cloud system
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2026-05-27 00:33:53 +02:00 |
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Tom Boullay
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417afdc1d5
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fix(terrain): map surface colors with configurable projection
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2026-05-25 17:40:01 +02:00 |
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Tom Boullay
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f54e71fc03
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feat(map): generate path tiles from terrain colors
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2026-05-25 17:08:07 +02:00 |
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Tom Boullay
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6d178dc59e
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feat: expose terrain surface data
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
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2026-05-25 16:03:22 +02:00 |
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Tom Boullay
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225ac828df
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feat: enable all vegetation types and remove debug logs
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2026-05-14 00:23:18 +02:00 |
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Tom Boullay
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592cfa405f
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feat: add graphics settings hook
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2026-05-14 00:17:53 +02:00 |
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Tom Boullay
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d02cf29a1d
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debug: add logging for scene loading flow
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2026-05-14 00:16:28 +02:00 |
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Tom Boullay
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1d3aa1c9f2
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add: world config (wind, graphics, terrain, fog)
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2026-05-13 15:00:13 +02:00 |
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Tom Boullay
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ffca1e9e5f
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fix: stabilize game scene loading and player spawn
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2026-05-11 23:52:57 +02:00 |
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Tom Boullay
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c2ba26ca86
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add: loading
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2026-05-11 11:11:46 +02:00 |
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