Commit Graph

17 Commits

Author SHA1 Message Date
Tom Boullay 475a4c7c5e refactor: prepare main feature gameplay object and use GLB sky model 2026-04-30 10:02:00 +02:00
Tom Boullay 2dd5bfeda1 move debug components out of utils 2026-04-28 14:47:26 +02:00
Tom Boullay e20ead88e1 standardize source naming conventions 2026-04-28 14:46:27 +02:00
Tom Boullay 356bb5ef88 organize data configs by domain 2026-04-28 14:17:21 +02:00
Tom Boullay e1d2bfdc75 refactor: move game map into world folder 2026-04-28 09:47:09 +02:00
math-pixel 868f7a1cfd fix: load all models/ 2026-04-27 16:07:57 +02:00
Tom Boullay 38abeb3b49 fix: format & lint 2026-04-27 11:20:59 +02:00
Tom Boullay eb0db21d29 clean 2026-04-27 11:14:43 +02:00
Tom Boullay 393b653cca fix: archi 2026-04-27 10:53:50 +02:00
Tom Boullay 638022339e update : put every constante in the data folder 2026-04-17 15:42:10 +02:00
Tom Boullay 20fbaf05e1 update : add map model + octree algo 2026-04-17 11:36:03 +02:00
Tom Boullay ed7681a293 update: add a physic scenne 2026-04-17 10:48:18 +02:00
Tom Boullay b26da614f0 refacto: enleve la map 2026-04-16 16:11:20 +02:00
Tom Boullay 1eed905e8b fix: archi player 2026-04-16 11:00:08 +02:00
Tom Boullay 7769959135 refactor: tighten project structure and strengthen tooling 2026-04-16 10:45:05 +02:00
Tom Boullay 61d7495ec9 feat: add player camera 2026-04-15 16:40:52 +02:00
Tom Boullay d486f6f381 feat: add the map 2026-04-15 16:09:02 +02:00