Tom Boullay
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a87ffac63f
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Merge branch 'develop' into feat/main-feature
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2026-04-30 15:48:35 +02:00 |
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Tom Boullay
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5f018e6de7
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resolve three component type exports
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2026-04-30 15:06:26 +02:00 |
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Tom Boullay
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a14f776e5d
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address zustand progression review feedback
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2026-04-30 14:59:41 +02:00 |
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Tom Boullay
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b9970c4e03
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add zustand game state
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2026-04-30 14:29:29 +02:00 |
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Tom Boullay
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7c7dbdb588
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connect game progression state to world
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2026-04-30 14:24:59 +02:00 |
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Tom Boullay
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cfb1eaf39a
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refactor: clean architecture and remove unused code
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2026-04-30 13:33:28 +02:00 |
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Tom Boullay
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b1187b68ae
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refactor: split hooks types and utils by domain
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2026-04-30 11:49:18 +02:00 |
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Tom Boullay
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9ac5844182
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refactor: organize three components by domain
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2026-04-30 11:35:53 +02:00 |
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Tom Boullay
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37eded8d7e
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fix: correct repair case open state rotation
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2026-04-30 10:42:47 +02:00 |
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Tom Boullay
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92097e5256
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feat: add game music loop and mallette sounds
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2026-04-30 10:06:00 +02:00 |
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Tom Boullay
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01c583ba96
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refactor: prepare main feature gameplay object and use GLB sky model
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2026-04-30 10:02:00 +02:00 |
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Tom Boullay
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2783b13488
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feat: add main feature module selection
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2026-04-29 23:30:31 +02:00 |
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Tom Boullay
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8b3f24b90b
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feat: add openable repair case model
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2026-04-29 23:30:22 +02:00 |
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Tom Boullay
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fd5294fb54
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Merge remote-tracking branch 'origin/feat/main-feature' into feat/main-feature
# Conflicts:
# src/world/GameMap.tsx
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2026-04-29 16:57:58 +02:00 |
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Tom Boullay
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94b8dd0385
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Merge branch 'develop' into feat/main-feature
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2026-04-29 15:01:17 +02:00 |
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Tom Boullay
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719ddef3ba
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fix: position perf panel beside debug gui
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2026-04-29 11:56:46 +02:00 |
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Tom Boullay
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90bd216efe
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feat: improve hand grab targeting
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2026-04-29 11:40:17 +02:00 |
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math-pixel
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d482ae4634
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fix: pr issues
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2026-04-29 11:23:40 +02:00 |
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Tom Boullay
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7958b2c62a
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fix: decouple hand tracking from crosshair focus
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2026-04-29 11:13:11 +02:00 |
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Tom Boullay
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882f3cc71b
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feat: improve fist grab depth tracking
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2026-04-29 10:52:35 +02:00 |
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math-pixel
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6c85485622
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fix : comflic
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2026-04-29 10:51:40 +02:00 |
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Tom Boullay
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a14ff9d913
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feat: grab objects with closed fist raycast
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2026-04-29 10:40:48 +02:00 |
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Tom Boullay
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cc4c11f934
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refactor: replace pinch gesture with fist gesture
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2026-04-29 10:34:11 +02:00 |
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Tom Boullay
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28e3ac4c06
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fix: guard hand landmark visualization
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2026-04-29 09:52:46 +02:00 |
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math-pixel
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bd641328b0
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feat: animator
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2026-04-28 20:14:37 +02:00 |
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math-pixel
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e8f621d35f
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wip
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2026-04-28 16:54:00 +02:00 |
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Tom Boullay
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44c27be640
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Merge branch 'develop' into feat/main-feature
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2026-04-28 16:27:05 +02:00 |
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Tom Boullay
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a11db585de
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move debug components out of utils
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2026-04-28 14:47:26 +02:00 |
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Tom Boullay
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6d858cfa7d
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standardize source naming conventions
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2026-04-28 14:46:27 +02:00 |
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Tom Boullay
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64b53a762d
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clean branch-scoped code quality issues
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2026-04-28 14:23:37 +02:00 |
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Tom Boullay
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9818e719ce
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organize data configs by domain
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2026-04-28 14:17:21 +02:00 |
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Tom Boullay
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2251a81ac1
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refactor feature folders by code type
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2026-04-28 14:14:15 +02:00 |
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Tom Boullay
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c6b317448f
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add: stylesheet
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2026-04-28 09:07:56 +02:00 |
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Tom Boullay
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9c602cdc63
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feat move debug cube with remote hand tracking
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2026-04-27 16:07:54 +02:00 |
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Tom Boullay
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208b43295c
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clean
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2026-04-27 11:14:43 +02:00 |
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Tom Boullay
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0e9d711be5
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fix: archi
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2026-04-27 10:53:50 +02:00 |
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Tom Boullay
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0f96b5597b
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refacto : cleaning the codebasebase again
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2026-04-19 16:50:11 +02:00 |
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Tom Boullay
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1c48441535
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refacto: cleanning the codebase
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2026-04-17 16:03:29 +02:00 |
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Tom Boullay
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7e72f1e803
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update : put every constante in the data folder
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2026-04-17 15:42:10 +02:00 |
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Tom Boullay
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5111f2e558
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update: add a physic scenne
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2026-04-17 10:48:18 +02:00 |
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Tom Boullay
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71c22386be
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refactor: tighten project structure and strengthen tooling
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2026-04-16 10:45:05 +02:00 |
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Tom Boullay
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02283946fa
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feat: add player camera
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2026-04-15 16:40:52 +02:00 |
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Tom Boullay
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e32be4be53
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upatde: add prettier
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2026-04-14 08:59:36 +02:00 |
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Tom Boullay
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71916b2329
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update: add basic structure
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2026-04-14 08:39:09 +02:00 |
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