Tom Boullay
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f175ad6240
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tune(debug): refine fog and debug controls
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2026-05-25 01:00:31 +02:00 |
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Tom Boullay
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50fa94b3ad
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docs: expose map performance notes
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2026-05-25 00:08:29 +02:00 |
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Tom Boullay
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e4857135b1
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feat: stream vegetation chunks near player
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2026-05-24 23:51:40 +02:00 |
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tom-boullay
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e4ee2d768b
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feat(debug): add map performance visibility controls
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2026-05-21 15:38:23 +02:00 |
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tom-boullay
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cf08062def
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refactor(world): restore sky fallback chain
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2026-05-21 12:10:31 +02:00 |
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Tom Boullay
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90cd4d40cc
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fix: update sky model loading
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2026-05-13 11:03:16 +02:00 |
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Tom Boullay
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9ac5844182
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refactor: organize three components by domain
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2026-04-30 11:35:53 +02:00 |
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Tom Boullay
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01c583ba96
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refactor: prepare main feature gameplay object and use GLB sky model
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2026-04-30 10:02:00 +02:00 |
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Tom Boullay
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9818e719ce
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organize data configs by domain
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2026-04-28 14:17:21 +02:00 |
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Tom Boullay
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1c48441535
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refacto: cleanning the codebase
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2026-04-17 16:03:29 +02:00 |
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Tom Boullay
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7e72f1e803
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update : put every constante in the data folder
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2026-04-17 15:42:10 +02:00 |
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Tom Boullay
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9e9ac8066c
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feat: add the map
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2026-04-15 16:09:02 +02:00 |
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Tom Boullay
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e32be4be53
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upatde: add prettier
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2026-04-14 08:59:36 +02:00 |
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Tom Boullay
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71916b2329
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update: add basic structure
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2026-04-14 08:39:09 +02:00 |
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