Tom Boullay
|
6d58b90856
|
fix(world): throttle shadows and tune high preset
|
2026-06-01 10:45:07 +02:00 |
|
Tom Boullay
|
51569af7b8
|
feat(ui): add transient loading indicator
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-31 22:43:48 +02:00 |
|
Tom Boullay
|
d3b4a55e71
|
fix(model): load lafabrik glb
|
2026-05-31 22:14:13 +02:00 |
|
Tom Boullay
|
3e7edcb1b7
|
docs(world): document map lod system
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-31 21:23:07 +02:00 |
|
Tom Boullay
|
e073fc375b
|
fix(world): warm up map shadows from environment
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-31 11:00:40 +02:00 |
|
Tom Boullay
|
95ca1bbfde
|
hore(review): tighten pre-merge audit cleanup
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-29 01:34:10 +02:00 |
|
Tom Boullay
|
093ffd726d
|
fix(review): address audit findings before merge
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-29 01:23:08 +02:00 |
|
Tom Boullay
|
343a122c06
|
fix(editor): restore stable map editing behavior
|
2026-05-29 00:52:44 +02:00 |
|
tom-boullay
|
d5675fe82c
|
feat: restaure l'éditeur map et ajoute les personnages
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-28 15:49:57 +02:00 |
|
tom-boullay
|
9bbed06ddc
|
feat: ancre les réparations sur la map chargée
|
2026-05-28 15:47:53 +02:00 |
|
tom-boullay
|
ba50224e6e
|
refactor: nettoie l'architecture monde et les docs
|
2026-05-28 15:47:16 +02:00 |
|
tom-boullay
|
1a91b1d7ae
|
refactor: clean map gameplay architecture
|
2026-05-28 11:15:45 +02:00 |
|
Tom Boullay
|
d654565f87
|
chore: address code quality audit findings
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-28 08:31:42 +02:00 |
|
Tom Boullay
|
65651405b6
|
feat(editor): add multi-selection transforms
|
2026-05-28 00:29:00 +02:00 |
|
Tom Boullay
|
b1fca3a25b
|
Merge remote map editor updates
|
2026-05-27 22:24:59 +02:00 |
|
Tom Boullay
|
c2b16434fb
|
feat(editor): edit hierarchical map nodes
|
2026-05-27 08:30:54 +02:00 |
|
Tom Boullay
|
d07ffc4662
|
docs: update map performance notes
|
2026-05-25 00:51:09 +02:00 |
|
Tom Boullay
|
50fa94b3ad
|
docs: expose map performance notes
|
2026-05-25 00:08:29 +02:00 |
|
tom-boullay
|
5e594c51f7
|
docs(perf): document map rendering bottlenecks
|
2026-05-21 15:34:56 +02:00 |
|
tom-boullay
|
072dec03b4
|
refactor: tighten terrain and sky model resource ownership
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-21 11:55:49 +02:00 |
|
math-pixel
|
490f9627cc
|
merge mission & intro
|
2026-05-12 14:03:53 +02:00 |
|
Tom Boullay
|
c09818aa67
|
docs: audit app architecture and refresh feature documentation
🔍 Lint / 🪄 Check lint (push) Has been cancelled
🔍 Lint / 🎨 Check format (push) Has been cancelled
🔍 Lint / 🔎 Typecheck (push) Has been cancelled
🔍 Lint / 🏗 Build (push) Has been cancelled
📊 Quality / 🔒 Security Audit (push) Has been cancelled
📊 Quality / 📋 Dependency Freshness (push) Has been cancelled
📊 Quality / 📦 Bundle Size (push) Has been cancelled
|
2026-05-12 11:46:11 +02:00 |
|
Tom Boullay
|
cfb761e66c
|
merge: sync develop into env manager
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
|
2026-05-12 10:56:56 +02:00 |
|
Tom Boullay
|
2c3f0db65b
|
refactor: move mission flow state into game store
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
|
2026-05-11 18:02:00 +02:00 |
|
Tom Boullay
|
711c336f1e
|
Merge branch 'develop' into feat/repair-game
|
2026-05-11 17:31:14 +02:00 |
|
Tom Boullay
|
f91756bc27
|
update: document repair movement lock indicator
|
2026-05-11 13:17:20 +02:00 |
|
Tom Boullay
|
841f96f3fd
|
update: doc
|
2026-05-11 13:14:08 +02:00 |
|
Tom Boullay
|
00b1780b10
|
update: document repair movement lock
|
2026-05-11 13:12:37 +02:00 |
|
Tom Boullay
|
c81bacc208
|
update: doc dialogue and cinematic tools
|
2026-05-11 13:10:26 +02:00 |
|
Tom Boullay
|
131fe39311
|
docs: repair interaction flow
|
2026-05-11 13:05:46 +02:00 |
|
Tom Boullay
|
c2ba26ca86
|
add: loading
|
2026-05-11 11:11:46 +02:00 |
|
Tom Boullay
|
8cbf696b6e
|
docs: add some docs
|
2026-05-11 09:18:46 +02:00 |
|
Tom Boullay
|
254311bddf
|
add: playground in testmap
|
2026-05-08 03:07:52 +01:00 |
|
Tom Boullay
|
6d9eac291e
|
big clean up
|
2026-05-08 03:02:26 +01:00 |
|
Tom Boullay
|
e4f6ec211c
|
add: configure mission-specific repair variants
|
2026-05-08 02:41:57 +01:00 |
|
Tom Boullay
|
ead3634aab
|
add: animate repair reassembly
|
2026-05-08 02:40:31 +01:00 |
|
Tom Boullay
|
eee69825c6
|
clean: remove obsolete repair debug code + unused core utilities
|
2026-05-08 02:07:03 +01:00 |
|
Tom Boullay
|
15c3d1858f
|
add: repair mission completion step
|
2026-05-08 01:48:40 +01:00 |
|
Tom Boullay
|
7ee842c535
|
update: validate correct repair replacement part
|
2026-05-08 01:47:07 +01:00 |
|
Tom Boullay
|
d4f215a948
|
update: require replacement placement before repair completion
|
2026-05-08 01:45:00 +01:00 |
|
Tom Boullay
|
7bbcf4359e
|
add: repair install completion step
|
2026-05-08 01:41:29 +01:00 |
|
Tom Boullay
|
eed0077dd1
|
add: repair fragmentation and scan flow
|
2026-05-08 01:39:23 +01:00 |
|
Tom Boullay
|
f5da2f4994
|
update: enable hand tracking for repair steps (not only when we are close to something)
|
2026-05-08 01:30:27 +01:00 |
|
Tom Boullay
|
ed60114d06
|
add: repair game inspection sub state
|
2026-05-08 01:27:32 +01:00 |
|
Tom Boullay
|
861a369776
|
add: physics in game scene
|
2026-05-08 01:17:35 +01:00 |
|
Tom Boullay
|
8fa4b087ba
|
update: add generic repair mission store helpers
|
2026-05-08 01:09:42 +01:00 |
|
Tom Boullay
|
27928b00a6
|
add hand tracking glove bone mapping
|
2026-05-02 11:38:02 +02:00 |
|
Tom Boullay
|
fe662ebe7d
|
fix hand tracking glove rendering
|
2026-05-02 11:32:00 +02:00 |
|
Tom Boullay
|
0cb5f57182
|
feat add left hand tracking glove model
|
2026-05-02 00:14:56 +02:00 |
|
Tom Boullay
|
eef39ab53d
|
update: debug overlay layout controls
|
2026-05-01 23:39:04 +02:00 |
|