Tom Boullay
|
efcbf9e972
|
polish(ui): refine pause settings menu
|
2026-05-31 21:42:59 +02:00 |
|
tom-boullay
|
d5675fe82c
|
feat: restaure l'éditeur map et ajoute les personnages
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-28 15:49:57 +02:00 |
|
Tom Boullay
|
ab3943eef3
|
tune(environment): add cloud controls and visibility fixes
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
|
2026-05-27 00:34:01 +02:00 |
|
Tom Boullay
|
d6d3d5b685
|
fix: stabilize water depth and rounded mask
|
2026-05-26 22:56:50 +02:00 |
|
Tom Boullay
|
d0497ec42c
|
fix(debug): defer hand tracking startup
|
2026-05-25 01:19:14 +02:00 |
|
Tom Boullay
|
4c42e11268
|
fix(debug): stabilize map debug controls
|
2026-05-25 01:10:10 +02:00 |
|
Tom Boullay
|
f175ad6240
|
tune(debug): refine fog and debug controls
|
2026-05-25 01:00:31 +02:00 |
|
Tom Boullay
|
eee69825c6
|
clean: remove obsolete repair debug code + unused core utilities
|
2026-05-08 02:07:03 +01:00 |
|
Tom Boullay
|
457eebc0e3
|
add hand tracking source debug switch
|
2026-05-06 23:23:10 +01:00 |
|
Tom Boullay
|
553dc6eb0a
|
fix: flickering hands
|
2026-05-06 23:16:58 +01:00 |
|
Tom Boullay
|
eef39ab53d
|
update: debug overlay layout controls
|
2026-05-01 23:39:04 +02:00 |
|
Tom Boullay
|
cfb1eaf39a
|
refactor: clean architecture and remove unused code
|
2026-04-30 13:33:28 +02:00 |
|
Tom Boullay
|
b1187b68ae
|
refactor: split hooks types and utils by domain
|
2026-04-30 11:49:18 +02:00 |
|
Tom Boullay
|
aa211d16b7
|
fix: persist debug modes and skip missing map models
|
2026-04-28 16:35:33 +02:00 |
|
Tom Boullay
|
0e9d711be5
|
fix: archi
|
2026-04-27 10:53:50 +02:00 |
|
Tom Boullay
|
1c48441535
|
refacto: cleanning the codebase
|
2026-04-17 16:03:29 +02:00 |
|
Tom Boullay
|
4b14295749
|
update : add map model + octree algo
|
2026-04-17 11:36:03 +02:00 |
|
Tom Boullay
|
5111f2e558
|
update: add a physic scenne
|
2026-04-17 10:48:18 +02:00 |
|
Tom Boullay
|
1d4f223c35
|
refacto: enleve la map
|
2026-04-16 16:11:20 +02:00 |
|
Tom Boullay
|
71c22386be
|
refactor: tighten project structure and strengthen tooling
|
2026-04-16 10:45:05 +02:00 |
|