Tom Boullay
4c5e2ed945
feat(types): add SiteStep and refactor GameStep for new intro flow
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2026-05-30 02:14:10 +02:00
Tom Boullay
52bb1b2915
chore: code quality audit and lint fixes
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- Fix all 63 ESLint errors across codebase
- Consolidate MaterialWithTextureSlots type in src/types/three/three.ts
- Add CSS custom properties for design tokens
- Extract ebike constants to src/data/ebike/ebikeConfig.ts
- Add proper TypeScript types for window extensions
- Fix React hooks violations (refs during render, setState in effects)
- Remove unused exports and redundant CSS
- Add type guards for Three.js material handling
- Clean up AI slop comments and legacy CSS patterns
2026-05-29 09:00:04 +02:00
Tom Boullay
ade301389e
merge develop into feat/galerie - resolve model and code conflicts
2026-05-29 02:25:46 +02:00
Tom Boullay
f7b4a07e41
fix: bug on textute vegetation item
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2026-05-29 02:00:35 +02:00
Tom Boullay
89044a18ec
merge develop into feat/map-environment
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2026-05-29 01:45:08 +02:00
Tom Boullay
95ca1bbfde
hore(review): tighten pre-merge audit cleanup
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2026-05-29 01:34:10 +02:00
Tom Boullay
093ffd726d
fix(review): address audit findings before merge
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2026-05-29 01:23:08 +02:00
Tom Boullay
343a122c06
fix(editor): restore stable map editing behavior
2026-05-29 00:52:44 +02:00
tom-boullay
d5675fe82c
feat: restaure l'éditeur map et ajoute les personnages
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2026-05-28 15:49:57 +02:00
tom-boullay
ba50224e6e
refactor: nettoie l'architecture monde et les docs
2026-05-28 15:47:16 +02:00
tom-boullay
1a91b1d7ae
refactor: clean map gameplay architecture
2026-05-28 11:15:45 +02:00
tom-boullay
d9cf87d2d6
feat: launch ebike repair from map interaction
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2026-05-28 10:13:59 +02:00
Tom Boullay
d654565f87
chore: address code quality audit findings
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2026-05-28 08:31:42 +02:00
math-pixel
0a322acf88
Merge branch 'develop' into feat/shader-net
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2026-05-27 18:08:46 +02:00
Tom Boullay
b8cff43545
fix(environment): disable fog by default
2026-05-27 01:01:25 +02:00
Tom Boullay
4ebb5b8c25
feat(environment): add wind-driven cloud system
2026-05-27 00:33:53 +02:00
Tom Boullay
d6d3d5b685
fix: stabilize water depth and rounded mask
2026-05-26 22:56:50 +02:00
Tom Boullay
d7351e5f37
fix: render gallery skybox unlit double-sided
2026-05-25 17:53:46 +02:00
Tom Boullay
6a412c7b00
fix: stabilize gallery skybox rendering
2026-05-25 17:31:27 +02:00
Tom Boullay
6d178dc59e
feat: expose terrain surface data
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2026-05-25 16:03:22 +02:00
Tom Boullay
a4383a7cec
update: file order
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2026-05-25 00:52:06 +02:00
Tom Boullay
d17738eaf1
perf(map): snap assets to terrain
2026-05-25 00:51:03 +02:00
Tom Boullay
1f6335092a
fix: harden merged map resource cleanup
2026-05-24 23:51:28 +02:00
tom-boullay
26ddbebe14
refactor(map): add generated R3F model for ecole
2026-05-21 15:34:49 +02:00
tom-boullay
cf08062def
refactor(world): restore sky fallback chain
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2026-05-21 12:10:31 +02:00
tom-boullay
072dec03b4
refactor: tighten terrain and sky model resource ownership
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2026-05-21 11:55:49 +02:00
math-pixel
8b619bfc28
feat: add NetShader and UnicolorShader with a debug component for visual testing in the world scene
2026-05-19 22:54:29 +02:00
Tom Boullay
260bfea716
fix: add disposal on unmount in SkyModel and SimpleModel
2026-05-14 00:15:52 +02:00
Tom Boullay
b3a3f3557c
fix: add disposal on unmount in TerrainModel
2026-05-14 00:15:41 +02:00
Tom Boullay
90cd4d40cc
fix: update sky model loading
2026-05-13 11:03:16 +02:00
math-pixel
490f9627cc
merge mission & intro
2026-05-12 14:03:53 +02:00
math-pixel
8d197ba26b
PR: refactor state game
2026-05-12 13:47:05 +02:00
math-pixel
eab552a09b
PR: refactor name
2026-05-12 13:42:23 +02:00
Tom Boullay
3bef55e12f
fix: restore animated model
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2026-05-12 10:41:31 +02:00
Tom Boullay
2c3f0db65b
refactor: move mission flow state into game store
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2026-05-11 18:02:00 +02:00
Tom Boullay
91ebea8d99
Merge remote-tracking branch 'origin/develop' into feat/mission-2
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# Conflicts:
# package-lock.json
# package.json
# src/App.tsx
# src/components/three/interaction/CentralObject.tsx
# src/components/three/interaction/VillageoisHelperObject.tsx
# src/managers/GameStepManager.ts
# src/stateManager/AudioManager.ts
# src/world/World.tsx
# src/world/player/PlayerController.tsx
2026-05-11 17:46:42 +02:00
Tom Boullay
711c336f1e
Merge branch 'develop' into feat/repair-game
2026-05-11 17:31:14 +02:00
Tom Boullay
8088e67625
fix: a pb with octree
2026-05-11 16:41:11 +02:00
Tom Boullay
cec4d6ad0d
update: reset repair runtime state
2026-05-11 13:01:32 +02:00
Tom Boullay
202ac4628d
fix: sequence repair case completion exit
2026-05-11 12:58:37 +02:00
Tom Boullay
40368c22fc
add: blocked repair install feedback
2026-05-11 12:56:54 +02:00
Tom Boullay
788e9f0fb3
update: feedback repair model and improve repair case interaction feedback
2026-05-11 12:54:54 +02:00
Tom Boullay
72f8acb61c
Update RepairCaseModel.tsx
2026-05-11 12:48:38 +02:00
Tom Boullay
7036b7b0f9
fix: preload repair mission assets
2026-05-11 11:47:20 +02:00
Tom Boullay
e16d6e15fa
fix repair game suspense boundaries
2026-05-11 11:37:54 +02:00
Tom Boullay
f9a6390260
fix: add tracking + add new models
2026-05-11 11:25:17 +02:00
Tom Boullay
c2ba26ca86
add: loading
2026-05-11 11:11:46 +02:00
Tom Boullay
f74a0c5eae
update: audio already use
2026-05-11 10:29:46 +02:00
Tom Boullay
4b7498ae13
update: trigger dialogue en fonction du gameplay
2026-05-11 10:03:07 +02:00
math-pixel
e8fb859f79
update
2026-05-11 08:56:54 +02:00