Tom Boullay
a766784ce8
docs: update scene runtime and debug toggles
...
- Drop SceneShadowWarmup section, document centralized shadow config.
- Document the localized Suspense boundaries in World.tsx.
- Document the new player model and octree debug visualizations.
- Open note about intermittent first-load shadow rendering.
2026-06-01 14:16:01 +02:00
Tom Boullay
6d58b90856
fix(world): throttle shadows and tune high preset
2026-06-01 10:45:07 +02:00
Tom Boullay
51569af7b8
feat(ui): add transient loading indicator
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
2026-05-31 22:43:48 +02:00
Tom Boullay
d3b4a55e71
fix(model): load lafabrik glb
2026-05-31 22:14:13 +02:00
Tom Boullay
3e7edcb1b7
docs(world): document map lod system
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
2026-05-31 21:23:07 +02:00
Tom Boullay
e073fc375b
fix(world): warm up map shadows from environment
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
2026-05-31 11:00:40 +02:00
Tom Boullay
95ca1bbfde
hore(review): tighten pre-merge audit cleanup
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
2026-05-29 01:34:10 +02:00
Tom Boullay
093ffd726d
fix(review): address audit findings before merge
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
2026-05-29 01:23:08 +02:00
Tom Boullay
343a122c06
fix(editor): restore stable map editing behavior
2026-05-29 00:52:44 +02:00
tom-boullay
d5675fe82c
feat: restaure l'éditeur map et ajoute les personnages
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
2026-05-28 15:49:57 +02:00
tom-boullay
9bbed06ddc
feat: ancre les réparations sur la map chargée
2026-05-28 15:47:53 +02:00
tom-boullay
ba50224e6e
refactor: nettoie l'architecture monde et les docs
2026-05-28 15:47:16 +02:00
tom-boullay
1a91b1d7ae
refactor: clean map gameplay architecture
2026-05-28 11:15:45 +02:00
Tom Boullay
d654565f87
chore: address code quality audit findings
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
2026-05-28 08:31:42 +02:00
Tom Boullay
65651405b6
feat(editor): add multi-selection transforms
2026-05-28 00:29:00 +02:00
Tom Boullay
b1fca3a25b
Merge remote map editor updates
2026-05-27 22:24:59 +02:00
Tom Boullay
c2b16434fb
feat(editor): edit hierarchical map nodes
2026-05-27 08:30:54 +02:00
Tom Boullay
d07ffc4662
docs: update map performance notes
2026-05-25 00:51:09 +02:00
Tom Boullay
50fa94b3ad
docs: expose map performance notes
2026-05-25 00:08:29 +02:00
tom-boullay
5e594c51f7
docs(perf): document map rendering bottlenecks
2026-05-21 15:34:56 +02:00
tom-boullay
072dec03b4
refactor: tighten terrain and sky model resource ownership
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
2026-05-21 11:55:49 +02:00
math-pixel
490f9627cc
merge mission & intro
2026-05-12 14:03:53 +02:00
Tom Boullay
c09818aa67
docs: audit app architecture and refresh feature documentation
🔍 Lint / 🪄 Check lint (push) Has been cancelled
🔍 Lint / 🎨 Check format (push) Has been cancelled
🔍 Lint / 🔎 Typecheck (push) Has been cancelled
🔍 Lint / 🏗 Build (push) Has been cancelled
📊 Quality / 🔒 Security Audit (push) Has been cancelled
📊 Quality / 📋 Dependency Freshness (push) Has been cancelled
📊 Quality / 📦 Bundle Size (push) Has been cancelled
2026-05-12 11:46:11 +02:00
Tom Boullay
cfb761e66c
merge: sync develop into env manager
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
2026-05-12 10:56:56 +02:00
Tom Boullay
2c3f0db65b
refactor: move mission flow state into game store
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
🔍 Lint / 🎨 Check format (pull_request) Has been cancelled
🔍 Lint / 🔎 Typecheck (pull_request) Has been cancelled
🔍 Lint / 🏗 Build (pull_request) Has been cancelled
📊 Quality / 🔒 Security Audit (pull_request) Has been cancelled
📊 Quality / 📋 Dependency Freshness (pull_request) Has been cancelled
📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
2026-05-11 18:02:00 +02:00
Tom Boullay
711c336f1e
Merge branch 'develop' into feat/repair-game
2026-05-11 17:31:14 +02:00
Tom Boullay
f91756bc27
update: document repair movement lock indicator
2026-05-11 13:17:20 +02:00
Tom Boullay
841f96f3fd
update: doc
2026-05-11 13:14:08 +02:00
Tom Boullay
00b1780b10
update: document repair movement lock
2026-05-11 13:12:37 +02:00
Tom Boullay
c81bacc208
update: doc dialogue and cinematic tools
2026-05-11 13:10:26 +02:00
Tom Boullay
131fe39311
docs: repair interaction flow
2026-05-11 13:05:46 +02:00
Tom Boullay
c2ba26ca86
add: loading
2026-05-11 11:11:46 +02:00
Tom Boullay
8cbf696b6e
docs: add some docs
2026-05-11 09:18:46 +02:00
Tom Boullay
254311bddf
add: playground in testmap
2026-05-08 03:07:52 +01:00
Tom Boullay
6d9eac291e
big clean up
2026-05-08 03:02:26 +01:00
Tom Boullay
e4f6ec211c
add: configure mission-specific repair variants
2026-05-08 02:41:57 +01:00
Tom Boullay
ead3634aab
add: animate repair reassembly
2026-05-08 02:40:31 +01:00
Tom Boullay
eee69825c6
clean: remove obsolete repair debug code + unused core utilities
2026-05-08 02:07:03 +01:00
Tom Boullay
15c3d1858f
add: repair mission completion step
2026-05-08 01:48:40 +01:00
Tom Boullay
7ee842c535
update: validate correct repair replacement part
2026-05-08 01:47:07 +01:00
Tom Boullay
d4f215a948
update: require replacement placement before repair completion
2026-05-08 01:45:00 +01:00
Tom Boullay
7bbcf4359e
add: repair install completion step
2026-05-08 01:41:29 +01:00
Tom Boullay
eed0077dd1
add: repair fragmentation and scan flow
2026-05-08 01:39:23 +01:00
Tom Boullay
f5da2f4994
update: enable hand tracking for repair steps (not only when we are close to something)
2026-05-08 01:30:27 +01:00
Tom Boullay
ed60114d06
add: repair game inspection sub state
2026-05-08 01:27:32 +01:00
Tom Boullay
861a369776
add: physics in game scene
2026-05-08 01:17:35 +01:00
Tom Boullay
8fa4b087ba
update: add generic repair mission store helpers
2026-05-08 01:09:42 +01:00
Tom Boullay
27928b00a6
add hand tracking glove bone mapping
2026-05-02 11:38:02 +02:00
Tom Boullay
fe662ebe7d
fix hand tracking glove rendering
2026-05-02 11:32:00 +02:00
Tom Boullay
0cb5f57182
feat add left hand tracking glove model
2026-05-02 00:14:56 +02:00