Tom Boullay
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a87ffac63f
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Merge branch 'develop' into feat/main-feature
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2026-04-30 15:48:35 +02:00 |
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Tom Boullay
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a14f776e5d
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address zustand progression review feedback
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2026-04-30 14:59:41 +02:00 |
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Tom Boullay
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b9970c4e03
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add zustand game state
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2026-04-30 14:29:29 +02:00 |
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Tom Boullay
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7c7dbdb588
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connect game progression state to world
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2026-04-30 14:24:59 +02:00 |
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Tom Boullay
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b1187b68ae
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refactor: split hooks types and utils by domain
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2026-04-30 11:49:18 +02:00 |
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Tom Boullay
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01c583ba96
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refactor: prepare main feature gameplay object and use GLB sky model
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2026-04-30 10:02:00 +02:00 |
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Tom Boullay
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7958b2c62a
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fix: decouple hand tracking from crosshair focus
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2026-04-29 11:13:11 +02:00 |
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Tom Boullay
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cc4c11f934
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refactor: replace pinch gesture with fist gesture
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2026-04-29 10:34:11 +02:00 |
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Tom Boullay
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28e3ac4c06
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fix: guard hand landmark visualization
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2026-04-29 09:52:46 +02:00 |
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Tom Boullay
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44c27be640
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Merge branch 'develop' into feat/main-feature
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2026-04-28 16:27:05 +02:00 |
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Tom Boullay
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9818e719ce
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organize data configs by domain
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2026-04-28 14:17:21 +02:00 |
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Tom Boullay
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c6b317448f
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add: stylesheet
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2026-04-28 09:07:56 +02:00 |
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Tom Boullay
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9c602cdc63
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feat move debug cube with remote hand tracking
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2026-04-27 16:07:54 +02:00 |
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Tom Boullay
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0f96b5597b
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refacto : cleaning the codebasebase again
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2026-04-19 16:50:11 +02:00 |
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Tom Boullay
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1c48441535
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refacto: cleanning the codebase
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2026-04-17 16:03:29 +02:00 |
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Tom Boullay
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5111f2e558
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update: add a physic scenne
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2026-04-17 10:48:18 +02:00 |
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Tom Boullay
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71c22386be
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refactor: tighten project structure and strengthen tooling
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2026-04-16 10:45:05 +02:00 |
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Tom Boullay
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02283946fa
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feat: add player camera
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2026-04-15 16:40:52 +02:00 |
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Tom Boullay
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e32be4be53
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upatde: add prettier
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2026-04-14 08:59:36 +02:00 |
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Tom Boullay
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71916b2329
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update: add basic structure
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2026-04-14 08:39:09 +02:00 |
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