tom-boullay
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ba50224e6e
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refactor: nettoie l'architecture monde et les docs
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2026-05-28 15:47:16 +02:00 |
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Tom Boullay
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d654565f87
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chore: address code quality audit findings
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2026-05-28 08:31:42 +02:00 |
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Tom Boullay
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d17738eaf1
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perf(map): snap assets to terrain
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2026-05-25 00:51:03 +02:00 |
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Tom Boullay
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cdd919c010
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update: clean map hierarchy and mesh model names
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2026-05-14 17:25:39 +02:00 |
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Tom Boullay
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5c55f2c7f4
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feat: add disposeObject3D utility for GPU memory cleanup
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2026-05-14 00:15:23 +02:00 |
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Tom Boullay
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7a3baa4c0b
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add: scan fragmented repair parts sequentially
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2026-05-08 02:12:58 +01:00 |
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Tom Boullay
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eee69825c6
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clean: remove obsolete repair debug code + unused core utilities
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2026-05-08 02:07:03 +01:00 |
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Tom Boullay
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1d64582383
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feat add model loading diagnostics
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2026-05-02 00:14:47 +02:00 |
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Tom Boullay
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cfb1eaf39a
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refactor: clean architecture and remove unused code
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2026-04-30 13:33:28 +02:00 |
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Tom Boullay
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b1187b68ae
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refactor: split hooks types and utils by domain
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2026-04-30 11:49:18 +02:00 |
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