Commit Graph

51 Commits

Author SHA1 Message Date
Tom Boullay bc862960a7 fix(settings): persist pause menu preferences 2026-06-01 01:32:36 +02:00
Tom Boullay 34c198ebfd feat(world): add map lod graphics presets 2026-05-31 19:03:55 +02:00
Tom Boullay 7c691a8044 fix: show dialogue subtitles on black screen
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2026-05-30 20:25:21 +02:00
Tom Boullay 07b09c22af fix(site): repair onboarding audio cleanup, redirect, and manifest fetches
- loadDialogueManifest: cache the resolved manifest at module level and
  dedupe concurrent fetches so each screen no longer re-downloads it
- useGameStore: completeIntroState now also advances intro.currentStep
  to "playing" so callers do not need a separate setIntroStep call
- SiteNamingScreen and SiteTransitionOverlay: replace ref-based guards
  with an isCancelled flag captured per effect. The previous guards
  persisted across StrictMode remounts, leaving mount 2 unable to
  re-run the effect after mount 1's chain was cancelled, which broke
  the fade animations, the second narrator dialogue and the redirect.
  Both screens now also call stopCurrentDialogue on unmount so audio
  cannot bleed across routes, and the transition gets a safety timeout
  in case the dialogue audio fails to fire its "ended" event
- SiteTransitionOverlay: keep the <Subtitles /> mount inside the
  overlay so it renders inside the z-index 1000 stacking context
  (above the black screen); the one in SiteLayout sits behind it
- IntroDialogueOverlay: route through playDialogueById instead of
  AudioManager.playSoundWithCallback so the narrator subtitles play
  in sync, and add the same isCancelled cleanup pattern
- IntroRevealOverlay: rely on completeIntro alone now that it advances
  intro.currentStep, and skip the fade when reduced motion is requested
- SiteMobileBlocker: correct logo path from public/... to /...
2026-05-30 18:43:53 +02:00
Tom Boullay 0f6860f1ae refactor(site): extract shared utilities and centralise dialogue IDs
- new src/hooks/ui/useIsMobile.ts (matchMedia + useSyncExternalStore)
  replacing the resize-handler hook inlined inside pages/site/page.tsx
- new src/hooks/ui/usePrefersReducedMotion.ts
- new src/data/site/dialogueIds.ts so site and intro components stop
  carrying hard-coded narrator IDs
- siteConfig: add SITE_BACKGROUND_STYLE shared by SiteLayout and
  SiteMobileBlocker, rename forcedName to presetPlayerName, fix the
  swapped id/label pairing on situation cards
- useSiteStore: rename selectedExperience/Situation to *Index so the
  stored value (an array index) is obvious in callers
- audioConfig: drop dead AUDIO_PATHS placeholders
- propagate the renames and SITE_BACKGROUND_STYLE through SiteLayout,
  SiteWelcomeScreen, SiteSituationScreen and pages/site/page.tsx
2026-05-30 18:43:35 +02:00
Tom Boullay a2cff0567e feat: add site onboarding route 2026-05-30 04:00:09 +02:00
Tom Boullay 4c5e2ed945 feat(types): add SiteStep and refactor GameStep for new intro flow
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2026-05-30 02:14:10 +02:00
Tom Boullay 89044a18ec merge develop into feat/map-environment
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2026-05-29 01:45:08 +02:00
Tom Boullay 093ffd726d fix(review): address audit findings before merge
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2026-05-29 01:23:08 +02:00
Tom Boullay 343a122c06 fix(editor): restore stable map editing behavior 2026-05-29 00:52:44 +02:00
tom-boullay d5675fe82c feat: restaure l'éditeur map et ajoute les personnages
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2026-05-28 15:49:57 +02:00
tom-boullay 9bbed06ddc feat: ancre les réparations sur la map chargée 2026-05-28 15:47:53 +02:00
tom-boullay ba50224e6e refactor: nettoie l'architecture monde et les docs 2026-05-28 15:47:16 +02:00
tom-boullay 1a91b1d7ae refactor: clean map gameplay architecture 2026-05-28 11:15:45 +02:00
tom-boullay d9cf87d2d6 feat: launch ebike repair from map interaction
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2026-05-28 10:13:59 +02:00
Tom Boullay d654565f87 chore: address code quality audit findings
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2026-05-28 08:31:42 +02:00
tom-boullay 3eba38a80b fix: ebike
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2026-05-27 17:21:11 +02:00
Tom Boullay 25e0f7e062 feat(environment): add adaptive atmospheric fog
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2026-05-27 00:54:17 +02:00
Tom Boullay 4ebb5b8c25 feat(environment): add wind-driven cloud system 2026-05-27 00:33:53 +02:00
tom-boullay e4ee2d768b feat(debug): add map performance visibility controls 2026-05-21 15:38:23 +02:00
tom-boullay 4f25b33d3b feat(debug): persist and reset debug game state 2026-05-21 12:09:12 +02:00
math-pixel cff7744ad9 wip 2026-05-17 07:41:29 +02:00
Tom Boullay 1d3aa1c9f2 add: world config (wind, graphics, terrain, fog) 2026-05-13 15:00:13 +02:00
math-pixel ceffedf684 fix : lint
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2026-05-12 16:51:35 +02:00
math-pixel 8d197ba26b PR: refactor state game 2026-05-12 13:47:05 +02:00
Tom Boullay 2c3f0db65b refactor: move mission flow state into game store
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2026-05-11 18:02:00 +02:00
Tom Boullay 91ebea8d99 Merge remote-tracking branch 'origin/develop' into feat/mission-2
# Conflicts:
#	package-lock.json
#	package.json
#	src/App.tsx
#	src/components/three/interaction/CentralObject.tsx
#	src/components/three/interaction/VillageoisHelperObject.tsx
#	src/managers/GameStepManager.ts
#	src/stateManager/AudioManager.ts
#	src/world/World.tsx
#	src/world/player/PlayerController.tsx
2026-05-11 17:46:42 +02:00
Tom Boullay 711c336f1e Merge branch 'develop' into feat/repair-game 2026-05-11 17:31:14 +02:00
Tom Boullay 1ad4a164ea fix: clarify repair mission locked flow 2026-05-11 12:10:35 +02:00
Tom Boullay 4218fde63a update: add runtine camera keyframe 2026-05-11 11:13:49 +02:00
Tom Boullay a93d2dc92c update: audimanager 2026-05-11 10:22:12 +02:00
math-pixel e8fb859f79 update 2026-05-11 08:56:54 +02:00
Tom Boullay 5889a325ec update: add stereo 2026-05-10 00:50:34 +01:00
Tom Boullay 53fdf3cb1e update: play audio + srt sync 2026-05-10 00:07:56 +01:00
Tom Boullay 974f1e33fb add: settings menu + menu store 2026-05-09 23:45:05 +01:00
Tom Boullay ce67d07107 add: global cat volumes 2026-05-09 23:37:07 +01:00
Tom Boullay 53add29a48 add: type audio playback cat 2026-05-09 23:30:14 +01:00
Tom Boullay 6d9eac291e big clean up 2026-05-08 03:02:26 +01:00
Tom Boullay ead3634aab add: animate repair reassembly 2026-05-08 02:40:31 +01:00
Tom Boullay eee69825c6 clean: remove obsolete repair debug code + unused core utilities 2026-05-08 02:07:03 +01:00
Tom Boullay 8fa4b087ba update: add generic repair mission store helpers 2026-05-08 01:09:42 +01:00
Tom Boullay eef39ab53d update: debug overlay layout controls 2026-05-01 23:39:04 +02:00
Tom Boullay a87ffac63f Merge branch 'develop' into feat/main-feature 2026-04-30 15:48:35 +02:00
Tom Boullay a14f776e5d address zustand progression review feedback 2026-04-30 14:59:41 +02:00
Tom Boullay 7c7dbdb588 connect game progression state to world 2026-04-30 14:24:59 +02:00
Tom Boullay 2696289483 add zustand game progression store 2026-04-30 14:04:01 +02:00
Tom Boullay b1187b68ae refactor: split hooks types and utils by domain 2026-04-30 11:49:18 +02:00
Tom Boullay 92097e5256 feat: add game music loop and mallette sounds 2026-04-30 10:06:00 +02:00
Tom Boullay 01c583ba96 refactor: prepare main feature gameplay object and use GLB sky model 2026-04-30 10:02:00 +02:00
Tom Boullay 7958b2c62a fix: decouple hand tracking from crosshair focus 2026-04-29 11:13:11 +02:00