math-pixel
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f9d7c3f00e
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update: loading waiting
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2026-05-12 21:47:54 +02:00 |
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math-pixel
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490f9627cc
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merge mission & intro
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2026-05-12 14:03:53 +02:00 |
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Tom Boullay
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ffca1e9e5f
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fix: stabilize game scene loading and player spawn
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2026-05-11 23:52:57 +02:00 |
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Tom Boullay
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2c3f0db65b
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refactor: move mission flow state into game store
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
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📊 Quality / 📦 Bundle Size (pull_request) Has been cancelled
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2026-05-11 18:02:00 +02:00 |
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Tom Boullay
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91ebea8d99
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Merge remote-tracking branch 'origin/develop' into feat/mission-2
# Conflicts:
# package-lock.json
# package.json
# src/App.tsx
# src/components/three/interaction/CentralObject.tsx
# src/components/three/interaction/VillageoisHelperObject.tsx
# src/managers/GameStepManager.ts
# src/stateManager/AudioManager.ts
# src/world/World.tsx
# src/world/player/PlayerController.tsx
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2026-05-11 17:46:42 +02:00 |
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Tom Boullay
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c2ba26ca86
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add: loading
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2026-05-11 11:11:46 +02:00 |
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math-pixel
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e8fb859f79
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update
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2026-05-11 08:56:54 +02:00 |
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Tom Boullay
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c71cd35f4d
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fix electricienne debug model loading
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2026-05-02 10:58:00 +02:00 |
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Tom Boullay
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a87ffac63f
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Merge branch 'develop' into feat/main-feature
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2026-04-30 15:48:35 +02:00 |
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Tom Boullay
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b9970c4e03
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add zustand game state
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2026-04-30 14:29:29 +02:00 |
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Tom Boullay
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7c7dbdb588
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connect game progression state to world
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2026-04-30 14:24:59 +02:00 |
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Tom Boullay
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b1187b68ae
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refactor: split hooks types and utils by domain
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2026-04-30 11:49:18 +02:00 |
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Tom Boullay
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28e3ac4c06
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fix: guard hand landmark visualization
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2026-04-29 09:52:46 +02:00 |
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Tom Boullay
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44c27be640
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Merge branch 'develop' into feat/main-feature
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2026-04-28 16:27:05 +02:00 |
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Tom Boullay
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a11db585de
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move debug components out of utils
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2026-04-28 14:47:26 +02:00 |
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Tom Boullay
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e01d6f27ba
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rename pages
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2026-04-28 14:25:29 +02:00 |
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