Tom Boullay
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cf20aa8ea4
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connect game progression state to world
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2026-04-30 14:24:59 +02:00 |
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math-pixel
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2b6b045f4a
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fix: pr issues
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2026-04-29 11:23:40 +02:00 |
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math-pixel
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93744b15f7
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fix : comflic
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2026-04-29 10:51:40 +02:00 |
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math-pixel
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359417ecd4
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feat: animator
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2026-04-28 20:14:37 +02:00 |
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math-pixel
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9ada4298c3
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wip
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2026-04-28 16:54:00 +02:00 |
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Tom Boullay
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2dd5bfeda1
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move debug components out of utils
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2026-04-28 14:47:26 +02:00 |
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Tom Boullay
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e20ead88e1
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standardize source naming conventions
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2026-04-28 14:46:27 +02:00 |
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Tom Boullay
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324aa9dc0f
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clean branch-scoped code quality issues
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2026-04-28 14:23:37 +02:00 |
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Tom Boullay
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356bb5ef88
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organize data configs by domain
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2026-04-28 14:17:21 +02:00 |
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Tom Boullay
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ece9b1268f
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refactor feature folders by code type
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2026-04-28 14:14:15 +02:00 |
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Tom Boullay
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eb0db21d29
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clean
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2026-04-27 11:14:43 +02:00 |
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Tom Boullay
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393b653cca
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fix: archi
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2026-04-27 10:53:50 +02:00 |
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Tom Boullay
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dcbc1c73f5
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refacto : cleaning the codebasebase again
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2026-04-19 16:50:11 +02:00 |
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Tom Boullay
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f9c4495610
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refacto: cleanning the codebase
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2026-04-17 16:03:29 +02:00 |
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Tom Boullay
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638022339e
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update : put every constante in the data folder
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2026-04-17 15:42:10 +02:00 |
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Tom Boullay
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ed7681a293
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update: add a physic scenne
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2026-04-17 10:48:18 +02:00 |
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Tom Boullay
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7769959135
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refactor: tighten project structure and strengthen tooling
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2026-04-16 10:45:05 +02:00 |
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Tom Boullay
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61d7495ec9
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feat: add player camera
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2026-04-15 16:40:52 +02:00 |
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Tom Boullay
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dbb3c46e35
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upatde: add prettier
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2026-04-14 08:59:36 +02:00 |
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Tom Boullay
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25e3d503b2
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update: add basic structure
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2026-04-14 08:39:09 +02:00 |
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