tom-boullay
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e4ee2d768b
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feat(debug): add map performance visibility controls
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2026-05-21 15:38:23 +02:00 |
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tom-boullay
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26ddbebe14
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refactor(map): add generated R3F model for ecole
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2026-05-21 15:34:49 +02:00 |
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tom-boullay
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48c2b4f0cd
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perf(map): merge instanced map asset geometry
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2026-05-21 15:34:39 +02:00 |
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tom-boullay
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cf08062def
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refactor(world): restore sky fallback chain
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2026-05-21 12:10:31 +02:00 |
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tom-boullay
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072dec03b4
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refactor: tighten terrain and sky model resource ownership
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2026-05-21 11:55:49 +02:00 |
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Tom Boullay
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cdd919c010
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update: clean map hierarchy and mesh model names
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2026-05-14 17:25:39 +02:00 |
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Tom Boullay
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d245d6b460
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Update vegetationConfig.ts
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2026-05-14 16:13:34 +02:00 |
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Tom Boullay
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dba7aec6fa
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fix: dupplicate buisson and ecole
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2026-05-14 16:13:32 +02:00 |
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Tom Boullay
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242a3dcd37
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refactor: remove vegetation instance limit (will be handled by chunks later)
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2026-05-14 00:26:42 +02:00 |
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Tom Boullay
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225ac828df
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feat: enable all vegetation types and remove debug logs
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2026-05-14 00:23:18 +02:00 |
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Tom Boullay
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4516cf4ec6
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feat: configure shadow map settings for better shadow quality
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2026-05-14 00:17:33 +02:00 |
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Tom Boullay
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d02cf29a1d
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debug: add logging for scene loading flow
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2026-05-14 00:16:28 +02:00 |
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Tom Boullay
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fdf03349cf
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fix: enable terrain loading for collision octree build
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2026-05-14 00:16:09 +02:00 |
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Tom Boullay
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439f9c1dad
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feat: add VegetationSystem with InstancedMesh rendering
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2026-05-14 00:16:00 +02:00 |
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Tom Boullay
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7785a6c9d7
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fix: clean formatting issues
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2026-05-13 11:03:18 +02:00 |
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Tom Boullay
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73fc9ec677
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fix: add temporary lite map reducer
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2026-05-13 11:03:17 +02:00 |
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Tom Boullay
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90cd4d40cc
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fix: update sky model loading
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2026-05-13 11:03:16 +02:00 |
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math-pixel
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490f9627cc
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merge mission & intro
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2026-05-12 14:03:53 +02:00 |
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math-pixel
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eab552a09b
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PR: refactor name
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2026-05-12 13:42:23 +02:00 |
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Tom Boullay
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3bef55e12f
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fix: restore animated model
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2026-05-12 10:41:31 +02:00 |
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Tom Boullay
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ffca1e9e5f
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fix: stabilize game scene loading and player spawn
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2026-05-11 23:52:57 +02:00 |
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Tom Boullay
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2c3f0db65b
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refactor: move mission flow state into game store
🔍 Lint / 🪄 Check lint (pull_request) Has been cancelled
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2026-05-11 18:02:00 +02:00 |
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Tom Boullay
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91ebea8d99
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Merge remote-tracking branch 'origin/develop' into feat/mission-2
# Conflicts:
# package-lock.json
# package.json
# src/App.tsx
# src/components/three/interaction/CentralObject.tsx
# src/components/three/interaction/VillageoisHelperObject.tsx
# src/managers/GameStepManager.ts
# src/stateManager/AudioManager.ts
# src/world/World.tsx
# src/world/player/PlayerController.tsx
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2026-05-11 17:46:42 +02:00 |
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Tom Boullay
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5c8c35cc72
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fix: lint and format
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2026-05-11 17:32:47 +02:00 |
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Tom Boullay
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711c336f1e
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Merge branch 'develop' into feat/repair-game
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2026-05-11 17:31:14 +02:00 |
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math-pixel
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f7b968abe7
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wip mission 2
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2026-05-11 16:46:22 +02:00 |
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Tom Boullay
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ff21b80d57
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fix: a pb with octree
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2026-05-11 16:43:02 +02:00 |
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Tom Boullay
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e9875206ff
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update: show repair movement lock indicator
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2026-05-11 13:15:16 +02:00 |
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Tom Boullay
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49d1a7324c
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update: lock player movement during repair
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2026-05-11 13:09:50 +02:00 |
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Tom Boullay
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6a4d0f7eb1
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update: sync dialogue and cinematic
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2026-05-11 12:58:12 +02:00 |
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Tom Boullay
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cc8ea20536
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update: stabilize repair mission stage mounting
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2026-05-11 11:51:06 +02:00 |
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Tom Boullay
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e16d6e15fa
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fix repair game suspense boundaries
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2026-05-11 11:37:54 +02:00 |
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Tom Boullay
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4218fde63a
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update: add runtine camera keyframe
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2026-05-11 11:13:49 +02:00 |
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Tom Boullay
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c2ba26ca86
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add: loading
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2026-05-11 11:11:46 +02:00 |
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math-pixel
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1b7813a5bb
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update flow
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2026-05-11 11:03:01 +02:00 |
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math-pixel
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41f7b2ad19
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update step
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2026-05-11 10:28:39 +02:00 |
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Tom Boullay
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a34396b958
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docs: queue dialogue
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2026-05-11 09:43:40 +02:00 |
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math-pixel
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e8fb859f79
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update
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2026-05-11 08:56:54 +02:00 |
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Tom Boullay
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0fbf6bfa0e
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add: trigger dialogue with timecode
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2026-05-10 00:10:16 +01:00 |
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Tom Boullay
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974f1e33fb
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add: settings menu + menu store
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2026-05-09 23:45:05 +01:00 |
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Tom Boullay
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e0eae67ace
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fix repair game interaction coordinate spaces
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2026-05-09 01:19:16 +01:00 |
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Tom Boullay
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254311bddf
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add: playground in testmap
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2026-05-08 03:07:52 +01:00 |
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Tom Boullay
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eee69825c6
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clean: remove obsolete repair debug code + unused core utilities
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2026-05-08 02:07:03 +01:00 |
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Tom Boullay
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f5da2f4994
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update: enable hand tracking for repair steps (not only when we are close to something)
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2026-05-08 01:30:27 +01:00 |
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Tom Boullay
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ed60114d06
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add: repair game inspection sub state
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2026-05-08 01:27:32 +01:00 |
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Tom Boullay
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861a369776
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add: physics in game scene
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2026-05-08 01:17:35 +01:00 |
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Tom Boullay
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fe662ebe7d
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fix hand tracking glove rendering
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2026-05-02 11:32:00 +02:00 |
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Tom Boullay
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c71cd35f4d
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fix electricienne debug model loading
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2026-05-02 10:58:00 +02:00 |
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Tom Boullay
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0cb5f57182
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feat add left hand tracking glove model
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2026-05-02 00:14:56 +02:00 |
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Tom Boullay
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1d64582383
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feat add model loading diagnostics
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2026-05-02 00:14:47 +02:00 |
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