Tom Boullay
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711c336f1e
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Merge branch 'develop' into feat/repair-game
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2026-05-11 17:31:14 +02:00 |
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Tom Boullay
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6a4d0f7eb1
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update: sync dialogue and cinematic
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2026-05-11 12:58:12 +02:00 |
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Tom Boullay
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4218fde63a
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update: add runtine camera keyframe
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2026-05-11 11:13:49 +02:00 |
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Tom Boullay
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4b7498ae13
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update: trigger dialogue en fonction du gameplay
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2026-05-11 10:03:07 +02:00 |
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Tom Boullay
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a34396b958
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docs: queue dialogue
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2026-05-11 09:43:40 +02:00 |
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Tom Boullay
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3d81a9281a
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add: french subtitles
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2026-05-10 00:20:16 +01:00 |
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Tom Boullay
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53fdf3cb1e
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update: play audio + srt sync
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2026-05-10 00:07:56 +01:00 |
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Tom Boullay
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8ef1da0e9a
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upatde: load dialogue en fonction du language
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2026-05-10 00:04:59 +01:00 |
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Tom Boullay
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1c30b73253
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add: load dialohue manifest
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2026-05-10 00:02:48 +01:00 |
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Tom Boullay
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f5bc7cb08e
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add: dialoguejson
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2026-05-10 00:00:36 +01:00 |
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Tom Boullay
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d9525b0aaf
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add: parser srt files
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2026-05-09 23:53:19 +01:00 |
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Tom Boullay
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6d9eac291e
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big clean up
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2026-05-08 03:02:26 +01:00 |
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Tom Boullay
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3f3f623832
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fix: track Logger filename casing
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2026-05-08 02:20:14 +01:00 |
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Tom Boullay
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7a3baa4c0b
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add: scan fragmented repair parts sequentially
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2026-05-08 02:12:58 +01:00 |
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Tom Boullay
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eee69825c6
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clean: remove obsolete repair debug code + unused core utilities
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2026-05-08 02:07:03 +01:00 |
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Tom Boullay
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457eebc0e3
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add hand tracking source debug switch
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2026-05-06 23:23:10 +01:00 |
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Tom Boullay
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553dc6eb0a
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fix: flickering hands
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2026-05-06 23:16:58 +01:00 |
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Tom Boullay
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1d64582383
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feat add model loading diagnostics
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2026-05-02 00:14:47 +02:00 |
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Tom Boullay
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eef39ab53d
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update: debug overlay layout controls
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2026-05-01 23:39:04 +02:00 |
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Tom Boullay
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cfb1eaf39a
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refactor: clean architecture and remove unused code
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2026-04-30 13:33:28 +02:00 |
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Tom Boullay
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b1187b68ae
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refactor: split hooks types and utils by domain
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2026-04-30 11:49:18 +02:00 |
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Tom Boullay
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2783b13488
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feat: add main feature module selection
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2026-04-29 23:30:31 +02:00 |
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Tom Boullay
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95e7e9c0a5
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feat: support glb model assets
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2026-04-29 16:18:24 +02:00 |
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Tom Boullay
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aa211d16b7
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fix: persist debug modes and skip missing map models
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2026-04-28 16:35:33 +02:00 |
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Tom Boullay
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a11db585de
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move debug components out of utils
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2026-04-28 14:47:26 +02:00 |
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Tom Boullay
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6d858cfa7d
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standardize source naming conventions
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2026-04-28 14:46:27 +02:00 |
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Tom Boullay
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19bad2c8be
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fix runtime map loading lifecycle
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2026-04-28 14:42:49 +02:00 |
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Tom Boullay
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64b53a762d
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clean branch-scoped code quality issues
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2026-04-28 14:23:37 +02:00 |
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Tom Boullay
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9818e719ce
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organize data configs by domain
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2026-04-28 14:17:21 +02:00 |
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Tom Boullay
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ddde5e33f3
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fix editor map reliability
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2026-04-28 11:06:09 +02:00 |
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Tom Boullay
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d70de8c9a4
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cleaaning
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2026-04-28 10:42:57 +02:00 |
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Tom Boullay
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b8f6fe59db
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refactor: move game map into world folder
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2026-04-28 09:47:09 +02:00 |
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Tom Boullay
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d7425ac17d
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docs: document editor architecture and user features
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2026-04-28 09:43:51 +02:00 |
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Tom Boullay
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cd6831166b
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fix: docs update debug project tree
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2026-04-27 11:57:21 +02:00 |
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Tom Boullay
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7a01d86761
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fix: format & lint
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2026-04-27 11:20:59 +02:00 |
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Tom Boullay
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208b43295c
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clean
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2026-04-27 11:14:43 +02:00 |
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Tom Boullay
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0e9d711be5
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fix: archi
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2026-04-27 10:53:50 +02:00 |
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Tom Boullay
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089763713a
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add: a logger utils
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2026-04-24 14:02:16 +02:00 |
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Tom Boullay
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0f96b5597b
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refacto : cleaning the codebasebase again
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2026-04-19 16:50:11 +02:00 |
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Tom Boullay
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1c48441535
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refacto: cleanning the codebase
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2026-04-17 16:03:29 +02:00 |
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Tom Boullay
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4b14295749
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update : add map model + octree algo
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2026-04-17 11:36:03 +02:00 |
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Tom Boullay
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5111f2e558
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update: add a physic scenne
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2026-04-17 10:48:18 +02:00 |
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Tom Boullay
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1d4f223c35
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refacto: enleve la map
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2026-04-16 16:11:20 +02:00 |
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Tom Boullay
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71c22386be
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refactor: tighten project structure and strengthen tooling
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2026-04-16 10:45:05 +02:00 |
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Tom Boullay
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9e9ac8066c
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feat: add the map
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2026-04-15 16:09:02 +02:00 |
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Tom Boullay
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af3262376d
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update: add agent.md + skills
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2026-04-14 09:20:30 +02:00 |
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Tom Boullay
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e32be4be53
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upatde: add prettier
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2026-04-14 08:59:36 +02:00 |
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Tom Boullay
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71916b2329
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update: add basic structure
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2026-04-14 08:39:09 +02:00 |
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