Commit Graph

16 Commits

Author SHA1 Message Date
Tom Boullay 093ffd726d fix(review): address audit findings before merge
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2026-05-29 01:23:08 +02:00
Tom Boullay 343a122c06 fix(editor): restore stable map editing behavior 2026-05-29 00:52:44 +02:00
tom-boullay 1a91b1d7ae refactor: clean map gameplay architecture 2026-05-28 11:15:45 +02:00
Tom Boullay b1fca3a25b Merge remote map editor updates 2026-05-27 22:24:59 +02:00
tom-boullay b89eedd5be fix(map): align terrain visual collision and snapping 2026-05-27 09:47:08 +02:00
Tom Boullay c2b16434fb feat(editor): edit hierarchical map nodes 2026-05-27 08:30:54 +02:00
Tom Boullay d17738eaf1 perf(map): snap assets to terrain 2026-05-25 00:51:03 +02:00
Tom Boullay 225ac828df feat: enable all vegetation types and remove debug logs 2026-05-14 00:23:18 +02:00
Tom Boullay d02cf29a1d debug: add logging for scene loading flow 2026-05-14 00:16:28 +02:00
Tom Boullay 621556b38c fix: add disposal on unmount in useClonedObject hook 2026-05-14 00:15:32 +02:00
Tom Boullay 711c336f1e Merge branch 'develop' into feat/repair-game 2026-05-11 17:31:14 +02:00
Tom Boullay ff21b80d57 fix: a pb with octree 2026-05-11 16:43:02 +02:00
Tom Boullay c2ba26ca86 add: loading 2026-05-11 11:11:46 +02:00
Tom Boullay 1d64582383 feat add model loading diagnostics 2026-05-02 00:14:47 +02:00
Tom Boullay cfb1eaf39a refactor: clean architecture and remove unused code 2026-04-30 13:33:28 +02:00
Tom Boullay b1187b68ae refactor: split hooks types and utils by domain 2026-04-30 11:49:18 +02:00