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math-pixel
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La-Fabrik
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8 Commits
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Tom Boullay
a2fc417be6
fix(environment): preserve grass blade colors
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2026-05-28 01:12:21 +02:00
Tom Boullay
57498b9bb1
tune(environment): rebalance procedural grass zones
2026-05-28 01:08:33 +02:00
Tom Boullay
b87a7e929c
feat(environment): vary grass density by procedural zones
2026-05-28 01:05:40 +02:00
Tom Boullay
ea23b4bb46
fix(environment): tune grass and terrain grounding
2026-05-28 00:59:36 +02:00
Tom Boullay
7a72743e5c
refactor(environment): use player-centered ghibli grass patch
2026-05-28 00:31:45 +02:00
Tom Boullay
81cd935bba
fix(environment): reduce grass generation cost
2026-05-28 00:25:23 +02:00
Tom Boullay
fe989c9550
refactor(environment): replace grass with terrain-mesh ghibli shader
2026-05-28 00:20:01 +02:00
Tom Boullay
0230795f55
feat: add chunked grass and organize environment systems
2026-05-28 00:07:02 +02:00