Commit Graph

7 Commits

Author SHA1 Message Date
Tom Boullay fd0b9e2749 feat(debug): add player model and octree visualization toggles
- Show Player Model: render the main character GLTF in camera-local
  space so it stays visible at any pitch.
- Show Octree: overlay the collision octree as colored line segments,
  one wireframe per spatial cell, colored by depth.
- Octree Max Depth: cap recursion to keep the scene readable.
2026-06-01 14:14:20 +02:00
Tom Boullay 665d9f9702 fix(map): add world plane collision and respawn 2026-05-26 23:52:12 +02:00
Tom Boullay eef39ab53d update: debug overlay layout controls 2026-05-01 23:39:04 +02:00
Tom Boullay b1187b68ae refactor: split hooks types and utils by domain 2026-04-30 11:49:18 +02:00
Tom Boullay 719ddef3ba fix: position perf panel beside debug gui 2026-04-29 11:56:46 +02:00
Tom Boullay 90bd216efe feat: improve hand grab targeting 2026-04-29 11:40:17 +02:00
Tom Boullay a11db585de move debug components out of utils 2026-04-28 14:47:26 +02:00