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4 Commits
4e6582b543
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f035195b56
| Author | SHA1 | Date | |
|---|---|---|---|
| f035195b56 | |||
| b8e5c4d1a9 | |||
| 6957b9e4f0 | |||
| 9dff245aab |
+401
-620
File diff suppressed because it is too large
Load Diff
@@ -18,6 +18,7 @@ const IDENTITY_NODE = {
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rotation: [0, 0, 0],
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scale: [1, 1, 1],
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};
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const MAX_MESH_Y_PLACEMENT_OFFSET = 2;
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function cloneNode(node) {
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return {
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@@ -63,15 +64,35 @@ function getOrCreateModelGroup(parent, modelName) {
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function createRenderableObject(objectNode, meshNode) {
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const mappedMesh = mapMeshNode(meshNode);
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const renderableNode = cloneNode(objectNode ?? meshNode);
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if (objectNode && meshNode) {
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const yOffset = Math.abs(objectNode.position[1] - meshNode.position[1]);
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if (yOffset <= MAX_MESH_Y_PLACEMENT_OFFSET) {
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renderableNode.position = [
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objectNode.position[0],
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meshNode.position[1],
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objectNode.position[2],
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];
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}
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}
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return {
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...cloneNode(objectNode ?? meshNode),
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...renderableNode,
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name: mappedMesh.name,
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type: "Object3D",
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children: [mappedMesh],
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};
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}
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function createRenderableContainer(objectNode, meshNodes) {
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return {
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...cloneNode(objectNode),
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type: "Object3D",
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children: meshNodes.map(mapMeshNode),
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};
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}
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function addRenderable(parent, objectNode, meshNode) {
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const renderable = createRenderableObject(objectNode, meshNode);
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getOrCreateModelGroup(parent, renderable.name).children.push(renderable);
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@@ -95,6 +116,36 @@ function addObjectsByRange(rawData, parent, start, end, allowedNames) {
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}
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}
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function addBuildingsByRange(rawData, parent, start, end) {
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for (let i = start; i <= end; i++) {
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const node = rawData[i];
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if (node?.type !== "Object3D" || node.name !== "immeuble1") continue;
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const meshNodes = [];
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for (let childIndex = i + 1; childIndex <= end; childIndex++) {
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const childNode = rawData[childIndex];
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if (childNode?.type === "Object3D") {
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if (BUILDING_CHILD_OBJECT_NAMES.has(childNode.name)) continue;
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break;
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}
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if (
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childNode?.type === "Mesh" &&
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BUILDING_MESH_NAMES.has(childNode.name)
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) {
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meshNodes.push(childNode);
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}
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}
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if (meshNodes.length > 0) {
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getOrCreateModelGroup(parent, node.name).children.push(
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createRenderableContainer(node, meshNodes),
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);
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}
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}
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}
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function getNearestGroup(groups, node) {
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const [x, , z] = node.position;
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@@ -116,6 +167,9 @@ function createResidenceZones(rawData, residence) {
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return zone;
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});
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addBuildingsByRange(rawData, zones[0], 831, 873);
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addBuildingsByRange(rawData, zones[1], 875, 891);
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addBuildingsByRange(rawData, zones[2], 893, 942);
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addObjectsByRange(rawData, zones[0], 831, 873, RESIDENCE_MESH_NAMES);
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addObjectsByRange(rawData, zones[1], 875, 891, RESIDENCE_MESH_NAMES);
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addObjectsByRange(rawData, zones[2], 893, 942, RESIDENCE_MESH_NAMES);
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@@ -144,7 +198,13 @@ const CHAMP_MESH_NAMES = new Set([
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"champsdetournesol",
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]);
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const FERME_MESH_NAMES = new Set(["buissons", "buisson", "fermeverticale"]);
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const RESIDENCE_MESH_NAMES = new Set(["immeuble_1", "immeuble_2", "maison1"]);
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const RESIDENCE_MESH_NAMES = new Set(["maison1"]);
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const BUILDING_CHILD_OBJECT_NAMES = new Set([
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"immeuble",
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"immeuble_1",
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"immeuble_2",
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]);
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const BUILDING_MESH_NAMES = new Set(["immeuble_1", "immeuble_2"]);
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const ENERGIE_MESH_NAMES = new Set([
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"pyloneelectrique",
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"eoliennes",
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@@ -161,12 +221,7 @@ const DIRECTION_MESH_NAMES = new Set([
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"panneaudirresidences2",
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"panneauxquartier",
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]);
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const LAFABRIK_MESH_NAMES = new Set([
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"lafabrik",
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"immeuble_1",
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"immeuble_2",
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"maison1",
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]);
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const LAFABRIK_MESH_NAMES = new Set(["lafabrik", "maison1"]);
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function transformMap() {
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console.log("Reading map_raw.json...");
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const rawData = JSON.parse(fs.readFileSync(INPUT_PATH, "utf-8"));
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@@ -225,6 +280,7 @@ function transformMap() {
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addObjectsByRange(rawData, ferme, 4595, 4799, FERME_MESH_NAMES);
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addObjectsByRange(rawData, vegetation, 4750, 4797, VEGETATION_MESH_NAMES);
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addObjectsByRange(rawData, energie, 4801, 4872, ENERGIE_MESH_NAMES);
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addBuildingsByRange(rawData, lafabrik, 4874, 4894);
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addObjectsByRange(rawData, lafabrik, 4874, 4894, LAFABRIK_MESH_NAMES);
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addObjectsByRange(rawData, direction, 4896, 4897, DIRECTION_MESH_NAMES);
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addObjectsByRange(rawData, vegetation, 4898, 4997, VEGETATION_MESH_NAMES);
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Vendored
+9
@@ -31,3 +31,12 @@ declare module "three/addons/math/Octree.js" {
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capsuleIntersect(capsule: Capsule): CapsuleIntersectResult | false;
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}
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}
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declare module "three/addons/utils/BufferGeometryUtils.js" {
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import { BufferGeometry } from "three";
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export function mergeGeometries(
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geometries: BufferGeometry[],
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useGroups?: boolean,
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): BufferGeometry | null;
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}
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@@ -1,6 +1,7 @@
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import { useEffect, useMemo, useRef } from "react";
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import * as THREE from "three";
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import { useGLTF } from "@react-three/drei";
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import { mergeGeometries } from "three/addons/utils/BufferGeometryUtils.js";
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import type { VegetationInstance } from "@/world/vegetation/useVegetationData";
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import { disposeInstancedMesh } from "@/utils/three/dispose";
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@@ -13,24 +14,59 @@ interface InstancedVegetationProps {
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interface MeshData {
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geometry: THREE.BufferGeometry;
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material: THREE.Material | THREE.Material[];
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material: THREE.Material;
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}
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function extractMeshes(scene: THREE.Group): MeshData[] {
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const meshes: MeshData[] = [];
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const meshesByMaterial = new Map<
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string,
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{ geometries: THREE.BufferGeometry[]; material: THREE.Material }
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>();
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scene.updateMatrixWorld(true);
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scene.traverse((child) => {
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if (child instanceof THREE.Mesh) {
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meshes.push({
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geometry: child.geometry.clone(),
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material: Array.isArray(child.material)
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? child.material.map((m) => m.clone())
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: child.material.clone(),
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if (!(child instanceof THREE.Mesh)) return;
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const material = Array.isArray(child.material)
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? child.material[0]
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: child.material;
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if (!material) return;
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const geometry = child.geometry.clone();
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geometry.applyMatrix4(child.matrixWorld);
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const existing = meshesByMaterial.get(material.uuid);
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if (existing) {
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existing.geometries.push(geometry);
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} else {
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meshesByMaterial.set(material.uuid, {
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geometries: [geometry],
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material: material.clone(),
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});
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}
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});
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return meshes;
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return [...meshesByMaterial.values()]
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.map(({ geometries, material }) => {
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const mergedGeometry = mergeGeometries(geometries, false);
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for (const geometry of geometries) {
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if (geometry !== mergedGeometry) {
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geometry.dispose();
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}
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}
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if (!mergedGeometry) {
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material.dispose();
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return null;
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}
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return {
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geometry: mergedGeometry,
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material,
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};
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})
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.filter((meshData): meshData is MeshData => meshData !== null);
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}
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function createInstanceMatrices(
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@@ -40,7 +76,7 @@ function createInstanceMatrices(
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const position = new THREE.Vector3();
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const rotation = new THREE.Euler();
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const quaternion = new THREE.Quaternion();
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const scale = new THREE.Vector3();
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const scale = new THREE.Vector3(1, 1, 1);
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for (const instance of instances) {
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const matrix = new THREE.Matrix4();
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@@ -48,8 +84,6 @@ function createInstanceMatrices(
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position.set(...instance.position);
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rotation.set(...instance.rotation);
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quaternion.setFromEuler(rotation);
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scale.set(...instance.scale);
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matrix.compose(position, quaternion, scale);
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matrices.push(matrix);
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}
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@@ -1,11 +1,8 @@
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import { useEffect, useState } from "react";
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import type { MapNode } from "@/types/editor/editor";
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import type { Vector3Tuple } from "@/types/three/three";
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import { getMapNodes, loadMapSceneData } from "@/utils/map/loadMapSceneData";
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import {
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VEGETATION_TYPES,
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type VegetationType,
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} from "@/world/vegetation/vegetationConfig";
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import { loadMapSceneData } from "@/utils/map/loadMapSceneData";
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import { INSTANCED_MAP_EXCEPTIONS } from "@/world/vegetation/vegetationConfig";
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export interface VegetationInstance {
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position: Vector3Tuple;
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@@ -13,7 +10,12 @@ export interface VegetationInstance {
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scale: Vector3Tuple;
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}
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export type VegetationData = Map<VegetationType, VegetationInstance[]>;
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export interface InstancedMapEntry {
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modelPath: string;
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instances: VegetationInstance[];
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}
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export type VegetationData = Map<string, InstancedMapEntry>;
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function mapNodeToInstance(node: MapNode): VegetationInstance {
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return {
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@@ -23,20 +25,28 @@ function mapNodeToInstance(node: MapNode): VegetationInstance {
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};
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}
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function extractVegetationData(mapNodes: MapNode[]): VegetationData {
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function extractVegetationData(
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mapNodes: MapNode[],
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models: Map<string, string>,
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): VegetationData {
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const data: VegetationData = new Map();
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for (const [type, config] of Object.entries(VEGETATION_TYPES)) {
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if (!config.enabled) continue;
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for (const node of mapNodes) {
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if (node.type !== "Object3D") continue;
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if (INSTANCED_MAP_EXCEPTIONS.has(node.name)) continue;
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const instances = mapNodes
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.filter(
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(node) => node.name === config.mapName && node.type === "Object3D",
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)
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.map(mapNodeToInstance);
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const modelPath = models.get(node.name);
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if (!modelPath) continue;
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if (instances.length > 0) {
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data.set(type as VegetationType, instances);
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const entry = data.get(node.name);
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if (entry) {
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entry.instances.push(mapNodeToInstance(node));
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} else {
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data.set(node.name, {
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modelPath,
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instances: [mapNodeToInstance(node)],
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});
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}
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}
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@@ -54,21 +64,10 @@ export function useVegetationData(): {
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let cancelled = false;
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async function load() {
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const cachedNodes = getMapNodes();
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const sceneData = await loadMapSceneData();
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if (cachedNodes) {
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if (!cancelled) {
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setData(extractVegetationData(cachedNodes));
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setIsLoading(false);
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}
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return;
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}
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await loadMapSceneData();
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const nodes = getMapNodes();
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if (!cancelled && nodes) {
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setData(extractVegetationData(nodes));
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if (!cancelled && sceneData) {
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setData(extractVegetationData(sceneData.mapNodes, sceneData.models));
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setIsLoading(false);
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}
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}
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@@ -4,62 +4,19 @@ export const VEGETATION_LOD = {
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windFadeEnd: 70,
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};
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export const VEGETATION_TYPES = {
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buissons: {
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mapName: "buisson",
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modelPath: "/models/buisson/model.gltf",
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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windEnabled: false,
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windIntensity: 1.2,
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},
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sapin: {
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mapName: "sapin",
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modelPath: "/models/sapin/model.gltf",
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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windEnabled: false,
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windIntensity: 0.6,
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},
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arbre: {
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mapName: "arbre",
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modelPath: "/models/arbre/model.gltf",
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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windEnabled: false,
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windIntensity: 0.8,
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},
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champdeble: {
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mapName: "champdeble",
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modelPath: "/models/champdeble/model.gltf",
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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windEnabled: false,
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windIntensity: 1.0,
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},
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champdesoja: {
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mapName: "champdesoja",
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modelPath: "/models/champdesoja/model.gltf",
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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windEnabled: false,
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windIntensity: 1.0,
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},
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champsdetournesol: {
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mapName: "champsdetournesol",
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modelPath: "/models/champsdetournesol/model.gltf",
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castShadow: true,
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receiveShadow: true,
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enabled: true,
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windEnabled: false,
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windIntensity: 0.9,
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},
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} as const;
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export const INSTANCED_MAP_EXCEPTIONS = new Set([
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"Scene",
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"blocking",
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"terrain",
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]);
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export type VegetationType = keyof typeof VEGETATION_TYPES;
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export type VegetationConfig = (typeof VEGETATION_TYPES)[VegetationType];
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export const INSTANCED_MAP_CHUNK_SIZE = 45;
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export const INSTANCED_MAP_NO_SHADOW_NAMES = new Set([
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"arbre",
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"sapin",
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"buisson",
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"champdeble",
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"champdesoja",
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"champsdetournesol",
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]);
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Reference in New Issue
Block a user