import type { Vector3Tuple } from "@/types/3d"; export type GameStep = | "intro" | "start-intro" | "naming" | "bienvenue" | "star-move" | "mission2" | "searching" | "helped" | "manipulation" | "outOfFabrik"; export interface Zone { id: string; position: Vector3Tuple; radius: number; height: number; targetStep: GameStep; } export interface GameState { step: GameStep; } export interface GameStepSnapshot { step: GameStep; playerName: string; canMove: boolean; transitionTo: (step: GameStep) => void; setPlayerName: (name: string) => void; }