import type { MapNode, SceneData } from "@/types/editor"; const MAP_JSON_PATH = "/map.json"; export async function createSceneDataFromFiles( files: FileList, ): Promise { const fileMap = new Map(); for (const file of Array.from(files)) { fileMap.set(getProjectRelativePath(file), file); } const mapFile = fileMap.get(MAP_JSON_PATH); if (!mapFile) { throw new Error("Fichier map.json manquant à la racine du dossier"); } const mapNodes: MapNode[] = JSON.parse(await mapFile.text()); const models = new Map(); for (const [path, file] of fileMap.entries()) { const modelMatch = path.match(/^\/models\/(.+)\/model\.gltf$/); if (modelMatch?.[1]) { models.set(modelMatch[1], URL.createObjectURL(file)); } } return { mapNodes, models }; } function getProjectRelativePath(file: File): string { const relativePath = file.webkitRelativePath || file.name; if (!relativePath.includes("/")) { return `/${relativePath}`; } const [, ...pathParts] = relativePath.split("/"); return `/${pathParts.join("/")}`; }